[ut2004] UT2k4 frame limiting with online play
Gian Paolo Mureddu
thetargos at tutopia.com
Sun Jul 23 14:26:39 EDT 2006
> On Sat, 2006-07-22 at 11:57 -0700, Zachary J. Slater wrote:
>> The framerate is capped in most online games due to the fact that more
>> frames == more updates to the server, generally.
> I think it's supposed to be capped to 85fps, though I seem to remember
> there being a "bug" caused by the miminum timer interval of some linux
> kernels that cause it to be lower than 85fps.
You mean the internal kernel tick Hz? I heard that server versions of
the CK patchset work rather well for game servers (I think it defaults
to 250Hz for the internal tick rate, compared to the default 100Hz, for
the desktop it is 1000Hz)
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