[ut2004] 3270.1 Patch
Kingsley Foreman
kingsley at internode.com.au
Fri Sep 3 01:08:45 EDT 2004
happened a few more times always with the same backtrace
do you have any ideas ryan??
----- Original Message -----
From: "Kingsley Foreman" <kingsley at internode.com.au>
To: <ut2004 at icculus.org>
Sent: Thursday, September 02, 2004 11:15 PM
Subject: Re: [ut2004] 3270.1 Patch
>I stand corrected......
>
> 2 diff servers... both ONS
>
>
> [ 1] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x9bee7d]
> [ 2] /lib/libpthread.so.0 [0x2a95779d4e]
> [ 3] /lib/libc.so.6 [0x2a95d28380]
> [ 4] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0xba7fed]
> [ 5] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x8b501a]
> [ 6] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x96c0a2]
> [ 7] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x8b5711]
> [ 8] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x921ce7]
> [ 9] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x91e2a6]
> [10] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x910221]
> [11] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x5b6b69]
> [12] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x56c286]
> [13] /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64 [0x535b6a]
> [14]
> /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64(atan+0x26b1)
> [0x406301]
> [15] /lib/libc.so.6(__libc_start_main+0xa8) [0x2a95d15928]
> [16]
> /usr/local/games/ut2k4/ut2k4-1/System/ucc-bin-linux-amd64(strcat+0xaa)
> [0x403e2a]
> Unreal Call Stack: AONSHoverCraft::UpdateVehicle <-
> ASVehicle::execUpdateVehicle <- UObject::ProcessEvent <-
> ASVehicle::preKarmaStep <- CallPreBodyStep <- ProcessPartitions <-
> KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <-
> TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
> Exiting.
> FileManager: Reading 0 GByte 194 MByte 718 KByte 800 Bytes from HD took
> 3.558372 seconds (1.303017 reading, 2.255354 seeking).
> FileManager: 0.000000 seconds spent with misc. duties
> Name subsystem shut down
>
>
> and....
>
> Developer Backtrace:
> [ 1] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x9bee7d]
> [ 2] /lib/libpthread.so.0 [0x2a95779d4e]
> [ 3] /lib/libc.so.6 [0x2a95d28380]
> [ 4] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0xba7fed]
> [ 5] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x8b501a]
> [ 6] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x96c0a2]
> [ 7] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x8b5711]
> [ 8] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x921ce7]
> [ 9] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x91e2a6]
> [10] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x910221]
> [11] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x5b6b69]
> [12] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x56c286]
> [13] /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64 [0x535b6a]
> [14]
> /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64(atan+0x26b1)
> [0x406301]
> [15] /lib/libc.so.6(__libc_start_main+0xa8) [0x2a95d15928]
> [16]
> /usr/local/games/ut2k4/ut2k4-2/System/ucc-bin-linux-amd64(strcat+0xaa)
> [0x403e2a]
> Unreal Call Stack: AONSHoverCraft::UpdateVehicle <-
> ASVehicle::execUpdateVehicle <- UObject::ProcessEvent <-
> ASVehicle::preKarmaStep <- CallPreBodyStep <- ProcessPartitions <-
> KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <-
> TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
> Exiting.
> FileManager: Reading 0 GByte 67 MByte 813 KByte 577 Bytes from HD took
> 0.426440 seconds (0.178504 reading, 0.247936 seeking).
>
>
>
> ----- Original Message -----
> From: "Kingsley Foreman" <kingsley at internode.com.au>
> To: <ut2004 at icculus.org>
> Sent: Thursday, September 02, 2004 11:08 PM
> Subject: Re: [ut2004] 3270.1 Patch
>
>
>> Im still getting a wierd bug when running a ons server. under amd64
>>
>> I was running a 32bit version and it has been fine.
>>
>> Ive moved it to a 64bit version and they are dying 4th time today.
>> the get stuck in a 100% cpu loop
>>
>> Im not seeing obvious causing it in the logs.
>>
>> Kingsley
>>
>> ----- Original Message -----
>> From: "Ryan C. Gordon" <icculus at clutteredmind.org>
>> To: <ut2004 at icculus.org>
>> Sent: Tuesday, August 31, 2004 11:18 PM
>> Subject: [ut2004] 3270.1 Patch
>>
>>
>>>
>>> http://0day.icculus.org/ut2004/ut2004-lnxpatch3270-1.tar.bz2
>>>
>>> --ryan.
>>>
>>>
>>>
>>
>>
>
>
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