[ut2004] Silly question: why does "downloading file..." go past 100%?

Rick B zajelo3 at cfl.rr.com
Wed Sep 1 13:13:12 EDT 2004


Ryan C. Gordon wrote:

>On Wed, 2004-09-01 at 05:54, Tom Emerson wrote:
>  
>
>>OK, I've gotten back into the swing of things in regards to Unreal, so I've 
>>ventured out into the real [internet] world where custom maps and mods 
>>abound.  One thing that strikes me as a bit odd is that the file download 
>>screen often goes WELL past 100% downloaded -- what's up with THAT?
>>    
>>
>
>Bug in the compression code. Harmless, if you don't mind not knowing how
>long the download will _really_ take.
>
>Fixing it is on the long, long, TODO list.
>
>--ryan.
>
>
>
>
>  
>
    Mine sometimes does the same thing, most times it doesn't. But as 
Tom said, it is admitidly trivial and I have no problem with it. Thanks 
Ryan for the port. By the way, have any of the powers that be (Atari, 
Epic) mentioned whether they feel that porting the client was 
worthwhile, monetarily or otherwise?

                Rick B




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