[ut2004] Help? 64 bit linux client and poor fps.
clint at magicalspirits.net
Fri Nov 26 15:47:14 EST 2004
I've tried increasing it to as high as 128 to no avail..
On Fri, 2004-11-26 at 14:03 -0600, Paul wrote:
> On Fri, 2004-11-26 at 12:07 -0600, Nathan Dale Van Eps wrote:
> > On Thu, 2004-11-25 at 18:31 -0700, Clint Goudie-Nice wrote:
> > > > What maps are you getting those fps at? I'll give it a try and see what
> > > > I get. I have a 5900.
> > >
> > > Any map that has a big open area. I'd imagine any ONS map would do. I've been testing with CTF-Galvanic.
> > CTF-CBP2-Botanic will dip into the 20s for me at certain spots. Mostly
> > when I'm looking at a big open area, and that map is very open. I always
> > thought it was bad map design...ONS open areas work better...
> Running out of memory for Static Meshes possibly? If that is the case
> then this tweak from the ut2004-linux FAQ may possibly fix it.
> Q: I've got an awesome box, but I can't get more than 9 fps on AS-
> Mothership. Help!
> A: Open up your UT2004.ini file and change VARSize=32 to VARSize=64. It
> should be under the [OpenGLDrv.OpenGLRenderDevice] section. That should
> do the trick. VARSize controls how much static geometry in megabytes can
> be cached in AGP memory.
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