[ut2004] Weird graphics Issues with Radeon 9000

Nathan Van Eps nathanvaneps at yahoo.com
Sat May 1 15:31:18 EDT 2004


I get this rarely when the texture level is set to low. I have a
9500pro.

On Sat, 2004-05-01 at 16:52, Gian Paolo Mureddu wrote:
> Ben Zeigler wrote: 
> > Archives for this list seem to be down, so don't yell at me for a
> > repeat.  Anyway, I recently purchased the DVD version of UT2k4 and
> > installed it on my linux box.  I have an IBM T41 with a Radeon
> > 9000.  I'm running unstable debian with kernel 2.6.5, and have the
> > 3.7.6 version of the proprietary ATI driver that I downloaded from
> > http://xoomer.virgilio.it/flavio.stanchina/debian/fglrx-installer.html . I am using Xfree 4.3 
> > 
> > Anyway, here's my issue.  The menus work perfectly.  SOME maps work
> > perfectly.  Specifically, I can run the first DM mission in single
> > player fine at 640x480 (at around 70 fps, even).  However, somewhat
> > randomly at higher resolutions, the screen will totally screw up. 
> > It displays a variety of grey triangles that seem to extend in
> > completely random directions.  The weapon model still draws
> > correctly.  These triangles even extend in front of the menu when I
> > press EScape, occaisionally.  On other maps, this corruption or
> > whatever happens as soon as the map loads.  I can't figure out what
> > exactly causes it.  When this doesnt happen, the graphics look
> > perfect and run at accelerated speed.  Any idea what's up? 
> > 
> > -JZig 
> > 
> AFAIK this is a problem with the ATi drivers and some early Z tests...
> However I'm not sure... does it look something like this? (See
> attached image)
> 
> If so you can correct this with the console command "flush", I've
> noticed this on my 9500 when texture level is anywhere beyond normal.
> 




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