Thank you Ryan! (+ crash :-) )

Alvise alvise at e-fioi.org
Thu Mar 25 16:17:05 EST 2004


After too much time from the release, the game has arrived in Venice 
today and I finally had my special edition :-)

The main thing I want to say is: thank you Ryan and all the folks who 
worked at it! The game is BIG!

...and it installed without any problem: ran the script and after few 
minutes I was playing, plain and simple :-)

Yet, some problem appeared :-(
Today I have played for... let's say... about an hour or so of effective 
gaming. And in this hour the game sent me back to my desktop twice.
I mean, I am in the middle of a firefight and few seconds later I got my 
xfce4 desktop in front of me. (luckily when the game exits I don'tlose 
all the cash I earned, when I reload is just as that match hasn't existed)

"ps aux" tells me that the process is gone

~/.ut2004/System/UT2004.log tells, after the line that reads START MATCH

<long clip from the log>

Log: Allocating 139296 byte dynamic vertex buffer.
Log: Allocating 139392 byte dynamic vertex buffer.
Log: Allocating 139680 byte dynamic vertex buffer.
Log: Allocating 139968 byte dynamic vertex buffer.
Log: Allocating 140064 byte dynamic vertex buffer.
Log: Allocating 140352 byte dynamic vertex buffer.
Log: Allocating 140832 byte dynamic vertex buffer.
Log: Allocating 141312 byte dynamic vertex buffer.
Log: Allocating 141696 byte dynamic vertex buffer.
Log: Allocating 141888 byte dynamic vertex buffer.
Log: Allocating 141984 byte dynamic vertex buffer.
Log: Allocating 142080 byte dynamic vertex buffer.
Log: Allocating 142176 byte dynamic vertex buffer.
Log: Allocating 142464 byte dynamic vertex buffer.
Log: Allocating 142944 byte dynamic vertex buffer.
Log: Allocating 143424 byte dynamic vertex buffer.
Log: Allocating 143808 byte dynamic vertex buffer.
Log: Allocating 143904 byte dynamic vertex buffer.
Log: Allocating 144000 byte dynamic vertex buffer.
Log: (Karma:) Excessive Joint Error. Destroying RagDoll.
Log: Preprocessing:  Vertex stream total vertices: 62 Orig wedges: 62
Warning: ONSPainterFire ONS-FrostBite.ONSPainter.ONSPainterFire7 
(Function Onsla
ughtFull.ONSPainterFire.Paint.ModeTick:02EE) Accessed None 'Enemy'
Warning: ONSPainterFire ONS-FrostBite.ONSPainter.ONSPainterFire7 
(Function Onsla
ughtFull.ONSPainterFire.Paint.ModeTick:0314) Accessed None 'Enemy'
Warning: ONSPainterFire ONS-FrostBite.ONSPainter.ONSPainterFire10 
(Function Onsl
aughtFull.ONSPainterFire.Paint.ModeTick:02EE) Accessed None 'Enemy'
Warning: ONSPainterFire ONS-FrostBite.ONSPainter.ONSPainterFire10 
(Function Onsl
aughtFull.ONSPainterFire.Paint.ModeTick:0314) Accessed None 'Enemy'
Warning: ONSPainterFire ONS-FrostBite.ONSPainter.ONSPainterFire10 
(Function Onsl
aughtFull.ONSPainterFire.Paint.ModeTick:02EE) Accessed None 'Enemy'
Warning: ONSPainterFire ONS-FrostBite.ONSPainter.ONSPainterFire10 
(Function Onsl
aughtFull.ONSPainterFire.Paint.ModeTick:0314) Accessed None 'Enemy'
Log: Developer Backtrace:
Log: [ 1]  ./ut2004-bin [0x86c915c]
Log: [ 2]  /lib/tls/libpthread.so.0 [0x400357c8]
Log: [ 3]  ./ut2004-bin [0x81d30b0]
Log: [ 4] 
./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0x
dd) [0x81d31f9]
Log: [ 5] 
./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0
x81d11c3]
Log: [ 6]  ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028]
Log: [ 7]  ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b]
Log: [ 8]  ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7]
Log: [ 9]  ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3]
Log: [10]  ./ut2004-bin(main+0x69bc) [0x815849c]
Log: [11]  /lib/tls/libc.so.6(__libc_start_main+0xe4) [0x420156a4]
Log: [12]  ./ut2004-bin(getlogin+0xad) [0x814d361]
Log: Unreal Call Stack: KIntersect <- KIntersectEach <- 
KHandleCollisions <- KUp
dateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- 
TickLevel <-
  UGameEngine::Tick <- UpdateWorld <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 250 MByte 985 KByte 173 Bytes from HD 
took 25.
043610 seconds (10.781157 reading, 14.262453 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Thu Mar 25 21:55:52 2004

</long clip from the log>

I am playing on a Athlon 2100+ with 512mb and a GeForce Ti4200 with 64mb
Distro is a RedHat 9.b, kernel 2.4.20, nvidia drivers 1.0-5336

Hope this can help

Thank you guys again for the great work anyway!!
Keep up the good work,

Alvise

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