[ut2004] Removing the 3339 patch.

Clint Goudie-Nice clint at magicalspirits.net
Mon Dec 6 01:36:56 EST 2004

Satore's monster pack v118 seems to be sucking down the CPU. When I went
back to 116 we're able to push the players again, at least while we had
20. Satore's readme said he had just fixed logspam and some bugs...

I'll watch the server over the next few days, but I'm guessing it's the
updated monster pack...

Sorry peoples, looks like this time I'll have to eat some crow. 


-----Original Message-----
From: Clint Goudie-Nice [mailto:clint at magicalspirits.net] 
Sent: Sunday, December 05, 2004 9:12 PM
To: ut2004 at icculus.org
Subject: RE: [ut2004] Removing the 3339 patch.

I guess I should have phrased more clearly...

I was getting better performance with the 64bit 3323 patch than I am
with the 32bit 3339 patch.

At the same time I applied the patch I switched from satoreMonsterPack
116 to 118, so I'm going to roll that back first and see if the problem
dissolves, but supposedly, satore just fixed some erroneous logspam in
this patch. I'll let ya'all know in a few if I'm more confident that
it's the 3339 patch.


-----Original Message-----
From: Ryan C. Gordon [mailto:icculus at clutteredmind.org] 
Sent: Sunday, December 05, 2004 8:32 PM
To: ut2004 at icculus.org
Subject: Re: [ut2004] Removing the 3339 patch.

Clint Goudie-Nice wrote:
> I've got to take this patch off. It's killing the performance of my
> server, and if I switch to 32 bit mode, I can't support as many 
> players.

Why can't you support as many players in 32-bit mode? Last I checked, 
the 32-bit version is faster in every regard.


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