[ut2004] Crashing Problems

Jeff Woods klaatu at fnordco.com
Thu Apr 15 16:38:52 EDT 2004

On 15 Apr 2004 18:19:30 +0100
Peter Wright <hardw1re at utleague.com> wrote:

> Yeah my CPU is overclocked from 2100xp to 2600xp. It's fine for
> windows... maybe if i increase the voltages? i dont really want to
> decrease my cpu speed :( oh well. maybe i should lower it. Do any of you

The Unreal engine is notoriously unfriendly to overclocking, from what I've heard.

I was having the same problem with lockups on my system, and after a lengthy troubleshooting session, I found out that it was a memory module causing the trouble. I replaced the module, and haven't had a lockup since.

> know of any patches/tweaks for the original UT in linux to improve
> graphical quality?


This isn't anything drastic, but it fixes a bug or two, and enables trilinear filtering, which was missing from the original OpenGL renderer.

There is a project to update the UT renderer:


but it's mainly improvements for ATI cards, and it's got a bunch of Windows-specific code in it, according to the author.

> -Pete
> On Thu, 2004-04-15 at 18:04, Kristopher Kersey wrote:
> > With the AMD64 executable I sometimes have a complete system reboot but I
> > have no idea why or how to track it down.  It is very rare but, of course,
> > very annoying.  Sorry, but no solution yet.
> > 
> > Kris Kersey (Augustus)
> > LinuxHardware.org Site Manager
> > augustus at linuxhardware.org
> > Gentoo Linux AMD64 Developer
> > augustus at gentoo.org
> > 
> > On 15 Apr 2004, Peter Wright wrote:
> > 
> > > UT2004 is quite frequently, after a few minutes of playing locking up
> > > and causing my entire system to freeze. Does anybody else get this same
> > > problem, and does anybody know how to resolve this problem?
> > >
> > > -Pete
> > >
> > 
> > 
> > 

"I hate quotations." --Ralph Waldo Emerson

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