[ut2003io] Mods in Linux

Matthias Bach marix at marix-world.de
Wed Jun 4 13:06:03 EDT 2003


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Hi again!

Am Mittwoch, 4. Juni 2003 12:01 schrieb Matthias Bach:
> Aftewards I can't select the mod-gametypes from the game-menu. Can that be
> due to the warnings or will i have to pass an option to ut2003?
> I also tryed with -nohomedir as a su, but got even more warnings.

I solved the problem myself. Starting ut2003 with the commandline:
ut2003 -ini=UnrealSpeed.ini -userini=USUser.ini -USERLOGO=UnrealSpeedLogo.bmp 
LOG=UnrealSpeed.log

starts UT in the mod. (Hey, and with even better fps than in windows ;))
The UnrealSpeed.ini had to be modified slightly. A corrected version is 
attached.

Only thing is: Also USERLOGO seems to work fine on windows it throws an 
"fcntl: Invalid argument" on linux. Is there any reference on the ut2003 
commanline-options?

thanx anyways
Marix

- -- 
Matthias Bach              |        GPG/PGP-Key-ID: 0xACA73EC9
www.marix-world.de      |        On Keyserver: www.keyserver.net
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-------------- next part --------------
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=UnrealSpeedIntro.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2003.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge

[FirstRun]
FirstRun=2225

[Engine.Engine]
;RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.extendedconsole
GUIController=XInterface.GUIController
Language=int
Product=UT2003
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
;ViewportManager=WinDrv.WindowsClient
ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
CdPath=Y:

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../UnrealSpeed/Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=UnrealSpeed
ServerPackages=USMR2Car
ServerPackages=USMiata
ServerPackages=USViper
ServerPackages=USKitt
ServerPackages=USCelica
ServerPackages=USCaddy
ServerPackages=USHummer
MainMenuClass=UnrealSpeed.USMainMenu
LoadingClass=UnrealSpeed.USLoading
ConnectingMenuClass=XInterface.MenuConnecting
DisconnectMenuClass=XInterface.UT2NetworkStatusMsg
UseStaticMeshBatching=True

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.0

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleJBY=0.000000
ScaleJBX=0.000000
ScaleHUDX=0.000000

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.1
AmbientVolume=0.3
SoundVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=180.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxInternetClientRate=7000.0
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30

[Engine.GameReplicationInfo]
ServerName=Another UT2003 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=Admin
AdminEmail=
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=

[IpServer.UdpServerQuery]
GameName=ut2

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut2

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False
ServerName=
Applications[2]=
Applications[3]=
Applications[4]=
Applications[5]=
Applications[6]=
Applications[7]=
Applications[8]=
Applications[9]=
ApplicationPaths[2]=
ApplicationPaths[3]=
ApplicationPaths[4]=
ApplicationPaths[5]=
ApplicationPaths[6]=
ApplicationPaths[7]=
ApplicationPaths[8]=
ApplicationPaths[9]=
ListenPort=80
MaxConnections=30
ExpirationSeconds=86400

[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra

[Engine.AccessControl]
AdminPassword=
KickToMenu=Xinterface.UT2NetworkStatusMsg
GamePassword=

[Engine.GameInfo]
GoreLevel=0
MaxSpectators=2
MaxPlayers=32
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=true
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false

[xInterface.Tab_MultiplayerHostMain]
LastGameType=UnrealSpeed.NormalRace
LastMap=US-Garage

[xInterface.Tab_InstantActionMain]
LastGameType=UnrealSpeed.NormalRace
LastMap=US-Garage
LastBotSkill=1
LastBotCount=4
LastUseMapBots=True
LastUseCustomBots=False

[xInterface.Tab_InstantActionBaseRules]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=0
LastTimeLimit=0
LastMaxLives=0

[xInterface.Tab_IADeathMatch]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=25
LastTimeLimit=15
LastMaxLives=0
LastAutoAdjustSkill=False

[xInterface.Tab_IATeamDeathMatch]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=35
LastTimeLimit=15
LastMaxLives=0
LastAutoAdjustSkill=False

[xInterface.Tab_IACaptureTheFlag]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.000000
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0

[xInterface.Tab_IABombingRun]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.0
LastGoalScore=21
LastTimeLimit=15
LastMaxLives=0

[xInterface.Tab_IADoubleDomination]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0

[xInterface.Tab_InstantActionMutators]
LastActiveMutators=

[xInterface.Tab_MultiplayerHostServerSettings]
bDedicated=False
bLanPlay=False
BotSkill=1
bUseDefaults=False
bUseCustomBots=False
MinPlayers=0
MaxPlayers=16
MaxSpecs=2
AdminName=Admin
AdminPass=
GamePass=
bCollectStats=False
bBalanceTeams=True
bPlayersMustBeReady=False
bAllowBehindView=False

[xInterface.ExtendedConsole]
ConsoleHotKey=192
PasswordPromptMenu=XInterface.UT2GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X

[XInterface.GUIController]
MenuMouseSens=1.25

[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=0
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=false

[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=0
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=0
GoalScore=0
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=0
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=0
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
CurrentMasterServer=0
MasterServerPort[0]=28902
MasterServerAddress[0]=ut2003master1.epicgames.com
MasterServerPort[1]=28902
MasterServerAddress[1]=ut2003master2.epicgames.com
MasterServerPort[2]=0
MasterServerAddress[2]=
MasterServerPort[3]=0
MasterServerAddress[3]=
MasterServerPort[4]=0
MasterServerAddress[4]=

[XInterface.MapListDeathMatch]
Maps=DM-Antalus

[XInterface.MapListTeamDeathMatch]
Maps=DM-Antalus

[XInterface.MapListCaptureTheFlag]
Maps=CTF-Chrome

[XInterface.MapListDoubleDomination]
Maps=DOM-SunTemple

[XInterface.MapListBombingRun]
Maps=BR-Anubis

[xInterface.IRC_System]
ServerHistory=irc.utchat.com

[xInterface.IRC_Page]
MaxChatScrollback=250
IRCTextColor=(R=160,G=160,B=160,A=0)
IRCNickColor=(R=150,G=150,B=255,A=0)
IRCActionColor=(R=230,G=200,B=0,A=0)
IRCInfoColor=(R=130,G=130,B=160,A=0)
IRCLinkColor=(R=255,G=150,B=150,A=0)

[EngineAccessControl]
bBanByID=True

[XInterface.ServerBrowser]
MinGamespeed=0
MaxGamespeed=200

[Xinterface.Tab_AudioSettings]
BonusPackInfo[0]=(PackageName="AnnouncerMain.uax",Description="Default")

[UnrealSpeed.Tab_CarPref]
LastFriendlyFire=1.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0
bLastWeaponThrowing=True

[UnrealSpeed.GameSettings]
AllowWeapons=True
Laps=3
TimeLimit=15
WeaponTimer=10
CleanUpTimer=20
RespawnCounter=3

[UnrealSpeed.Tab_USInstantActionMain]
LastGameType=UnrealSpeed.NormalRace
LastMap=US-Garage
LastBotSkill=3
LastBotCount=0
LastUseMapBots=False
LastUseCustomBots=False

[UnrealSpeed.USServerBrowser]
bOnlyShowStandard=False
bOnlyShowNonPassword=True
bDontShowFull=False
bDontShowEmpty=False
bDontShowWithBots=False
DesiredMutator=Any
DesiredMutator2=
CustomQuery=
MinGamespeed=0
MaxGamespeed=200
ViewMutatorMode=VMM_AnyMutators
ViewMutator2Mode=VMM_AnyMutators
StatsServerView=SSV_Any
WeaponStayServerView=WSSV_Any
TranslocServerView=TSV_Any

[UnrealGame.DMMutator]
bMegaSpeed=False
AirControl=0.350000
bBrightSkins=False

[UnrealSpeed.Tab_USMultiplayerHostMain]
LastGameType=UnrealSpeed.NormalRace
LastMap=US-IslandRushCPR

[UnrealSpeed.US_Tab_GameSetup]
LastFriendlyFire=1.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0
bLastWeaponThrowing=True

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
DoLANBroadcast=False

[IpDrv.UdpGamespyQuery]
MinNetVer=0
OldQueryPortNumber=7787
bRestartServerOnPortSwap=True



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