radeon 9700

Lean Fuglsang lean at omnia.dk
Sun Feb 2 08:12:54 EST 2003


Hello,
I was wondering what other people got with the new ATI cards.
I just bought a 9500.
The drivers installed fine in debian, but there are some weird issues.
There doesn't seem to be any noticable graphic bugs in the ut2k3 demo,
but the game runs really slow. 2-5 fps.

My machine is a 950mhz athlon on a asus a7v (kt133) motherboard.

But I have serious trouble in quake3, were some textures are invisible.
Have anybody tried one of these cards?
Does it have the same troubles?
It would be nice to know if my driver installation had gone wrong.
I have attached glxinfo, for your enjoyment.
-- 
Lean Fuglsang <lean at omnia.dk>
-------------- next part --------------
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, 
    GLX_ATI_pixel_format_float
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: Radeon 9500 Athlon (3DNow!)
OpenGL version string: 1.3.3477 (X4.2.0-2.5.1)
OpenGL extensions:
    GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array, 
    GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program, 
    GL_ARB_multisample, GL_ARB_point_parameters, GL_ARB_shadow, 
    GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix, 
    GL_ARB_vertex_blend, GL_ARB_vertex_program, GL_ARB_window_pos, 
    GL_ATI_draw_buffers, GL_ATI_element_array, GL_ATI_envmap_bumpmap, 
    GL_ATI_fragment_shader, GL_ATI_map_object_buffer, GL_ATI_separate_stencil, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
    GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object, 
    GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams, 
    GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route, 
    GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra, 
    GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, 
    GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, 
    GL_EXT_polygon_offset, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, 
    GL_EXT_texgen_reflection, GL_EXT_texture3D, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
    GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_HP_occlusion_test, 
    GL_NV_texgen_reflection, GL_NV_blend_square, GL_NV_occlusion_query, 
    GL_SGI_texture_edge_clamp, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_lod, GL_SGIS_generate_mipmap, GL_SGIS_multitexture, 
    GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x24 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x25 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x26 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x27 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x28 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x29 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x2a 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x2b 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x2c 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x2d 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x2e 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x2f 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x30 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x31 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x32 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None


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