titulaer at 4players.de
Mon Sep 30 10:01:51 EDT 2002
password protecting a server works quite well... but:
when doing a gamespy-request (simple UDP \status\) via port
7787 - where does the server says it's password protected?
I can't find anything, or am I doing something wrong?
Or is this just not possible, like in MoHAA (in fact, it is
possible - but then you'll can't see the number of players...)?
Or is this just not possible because it's the demo?
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