[ut2003io] Memory leaks.
bus_error
bus_error at fragism.com
Wed Sep 25 23:10:09 EDT 2002
We've been seeing the same thing, I've them grow to about 300 megs before we
re-start them. ;-(
----- Original Message -----
From: "HbG" <hbg at game2xs.com>
To: <ut2003 at icculus.org>
Sent: Wednesday, September 25, 2002 1:31 PM
Subject: [ut2003io] Memory leaks.
> We've been running 1080b linux servers for some time without a reboot now,
9 servers in total on 2 SMP machines.
> Initially it all ran fine, low pings, no lag, happy players. But after a
while i started to notice switching maps was taking awfully long,
> sometimes over 30 sec. Some players assumed the server crashed and went to
another, which is off course every GSP's nightmare.
> Here's what seems to have caused it:
>
> PID USER PRI NI SIZE RSS SHARE STAT %CPU %MEM TIME COMMAND
> 24738 ut2003 19 0 120M 95M 3688 S 33.6 18.9 505:23 ucc-bin
> 24726 ut2003 15 0 209M 143M 5912 R 29.1 28.3 458:24 ucc-bin
> 24748 ut2003 17 0 104M 78M 3644 R 21.2 15.6 1171m ucc-bin
> 24715 ut2003 14 0 244M 142M 3584 S 11.4 28.1 546:56 ucc-bin
>
> With freshly booted servers it looks like this:
>
> PID USER PRI NI SIZE RSS SHARE STAT %CPU %MEM TIME COMMAND
> 15908 ut2003 20 0 70048 68M 5904 R 52.5 13.5 9:39 ucc-bin
> 15851 ut2003 17 0 73556 71M 5900 S 50.7 14.2 30:05 ucc-bin
> 15856 ut2003 16 0 74236 72M 6084 R 48.4 14.3 32:00 ucc-bin
>
> This didn't seem to happen back with 1077, but that might also be simply
because in the first few days the servers were restarted often for
> testing new settings. They run various gametypes, and get a lot of usage.
Tried restarting one with the relaunch command, didn't help.
> For now as a remedy the servers will be restarted daily in the early
hours. Seem's we're dealing with a very nasty bug here. Is anybody else
> experiencing this?
>
> More information available upon request.
>
> - HbG
>
>
>
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