Memory leaks.
HbG
hbg at game2xs.com
Wed Sep 25 16:31:54 EDT 2002
We've been running 1080b linux servers for some time without a reboot now, 9 servers in total on 2 SMP machines.
Initially it all ran fine, low pings, no lag, happy players. But after a while i started to notice switching maps was taking awfully long,
sometimes over 30 sec. Some players assumed the server crashed and went to another, which is off course every GSP's nightmare.
Here's what seems to have caused it:
PID USER PRI NI SIZE RSS SHARE STAT %CPU %MEM TIME COMMAND
24738 ut2003 19 0 120M 95M 3688 S 33.6 18.9 505:23 ucc-bin
24726 ut2003 15 0 209M 143M 5912 R 29.1 28.3 458:24 ucc-bin
24748 ut2003 17 0 104M 78M 3644 R 21.2 15.6 1171m ucc-bin
24715 ut2003 14 0 244M 142M 3584 S 11.4 28.1 546:56 ucc-bin
With freshly booted servers it looks like this:
PID USER PRI NI SIZE RSS SHARE STAT %CPU %MEM TIME COMMAND
15908 ut2003 20 0 70048 68M 5904 R 52.5 13.5 9:39 ucc-bin
15851 ut2003 17 0 73556 71M 5900 S 50.7 14.2 30:05 ucc-bin
15856 ut2003 16 0 74236 72M 6084 R 48.4 14.3 32:00 ucc-bin
This didn't seem to happen back with 1077, but that might also be simply because in the first few days the servers were restarted often for
testing new settings. They run various gametypes, and get a lot of usage. Tried restarting one with the relaunch command, didn't help.
For now as a remedy the servers will be restarted daily in the early hours. Seem's we're dealing with a very nasty bug here. Is anybody else
experiencing this?
More information available upon request.
- HbG
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