[ut2003io] Color depth

Artou artou at terra.com.br
Mon Sep 16 18:12:25 EDT 2002


OT vsync: try this before starting Xserver:

$ export __GL_SYNC_TO_VBLANK=1

You can find this and a lot of info about nvidia/linux at this forum:
http://www.nvnews.net/vbulletin/forumdisplay.php?s=&forumid=14


//[SW]DiaboluZ
----- Original Message ----- 
From: "Daniel Borgmann" <daniel at liebesgedichte.net>
To: <ut2003 at icculus.org>
Sent: Monday, September 16, 2002 5:00 PM
Subject: [ut2003io] Color depth


Hello!

First of all, great port of course. :) 
In my everlasting quest to get some decent performance out of my 1000
Mhz CPU (I already play without sound!), I'm wondering if the 16 bit
option actually does anything. I see absolutely no difference and
framerates also don't change when selecting 16 bit instead of 32 bit in
the game. Also, I saw someone writing that he started his X server in 16
bit mode to get faster FPS.
Now I'm wondering, does the setting in the game actually do anything or
do I really have to start the X server in 16 bit mode to get a lower
color depth? 
On a related note (but off topic), does anyone know how to enable vsync
with XFree and Nvidia driver? I couldn't find any infos about this in
the net (searching for vsync and xfree isn't very productive :/).

Thanks,
Daniel








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