[ut2003io] funky mouse fixed?

Daniel Vogel vogel at epicgames.com
Wed Oct 30 16:25:44 EST 2002


Try setting it to true in the OpenGLDrv section of your UT2003.ini file in
the 2136 patch of the full version.

-- Daniel, Epic Games Inc.

> -----Original Message-----
> From: Jon Erdman [mailto:cio at progressivepractice.com]
> Sent: Wednesday, October 30, 2002 4:14 PM
> To: ut2003 at icculus.org
> Subject: Re: [ut2003io] funky mouse fixed?
>
>
>
> if changing ReduceMouseLag to False in ~/ut2003/System/UT2003.ini in
> demo version 1080 was supposed to fix it, it didn't.
>
> if you mean in the patched version of the full game, i dunno ;)
>
> /jon
>
> Daniel Vogel wrote:
> > Set ReduceMouseLag to false.
> >
> > -- Daniel, Epic Games Inc.
> >
> >
> >>-----Original Message-----
> >>From: Ryan C. Gordon [mailto:ryan at epicgames.com]
> >>Sent: Monday, October 28, 2002 11:10 AM
> >>To: ut2003 at icculus.org
> >>Subject: Re: [ut2003io] funky mouse fixed?
> >>
> >>
> >>
> >>
> >>>BTW, if no one but Ryan knows what the hell I'm talking about, that
> >>>would be nice to hear also.
> >>
> >>Daniel says he fixed this in the GL driver, but since I upgraded to my
> >>devbox, i've got a sweet framerate and can't test it.  :)
> >>
> >>I would like some confirmation, too, so I can close the bugzilla entry.
> >>
> >>--ryan.
>




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