[ut2003io] Performance under Linux

Daniel Vogel vogel at epicgames.com
Sun Oct 20 17:00:13 EDT 2002


Are you sure you are using the same exact command line on both Windows and
Linux? The only difference between score and average is that score takes
the -maxfps=XYZ option into account.

-- Daniel, Epic Games Inc.

> -----Original Message-----
> From: Joseph Tan [mailto:j.tan at softhome.net]
> Sent: Saturday, October 19, 2002 5:32 PM
> To: ut2003 at icculus.org
> Subject: RE: [ut2003io] Performance under Linux
>
>
> Hi Daniel,
>
> Pulling up one set of results:
>
> Linux flyby-antalus.sh
> 65.418800 / 118.436325 / 388.566711 fps -- Score = 79.180466
>
> Windows flyby-antalus.bat
> 56.015972 / 116.239037 / 384.414581 fps -- Score = 116.293869
>
> Why is it that the Linux scores got a higher triplicate score (which I
> presume means the minimum, medium (median?), and peak FPS values), but
> the final score is still significantly lower than Windows?
>
> Cheers,
> Joseph Tan
>
> On Sun, 2002-10-20 at 15:25, Daniel Vogel wrote:
> > > FYI, I did some benchmarking a few days ago between the
> UT2003 Linux and
> > > Windows ports. With all the talk about how the OpenGL version ought to
> > > be slower, I found the two ports to be neck-to-neck.
> >
> > D3D/ OpenGL performance should be roughly equivalent on a correctly
> > configured system - the OpenGL renderer is a bit more picky on
> NVIDIA cards
> > though.
> >
> > -- Daniel, Epic Games Inc.
> >
>
>




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