[ut2003io] web-based ut2003 server query...

Alex Burger alex at fragit.net
Fri Oct 11 09:58:55 EDT 2002

On Fri, 11 Oct 2002, Michiel El Muerte Hendriks wrote:

> On Fri, Oct 11, 2002 at 08:29:41AM -0400, Alex Burger wrote:
> >
> > You can also use QStat which runs on Unix and win32.  It supports UT2003.
> > See www.qstat.org.
> >
> > XQF (GUI front end for Qstat) also supports UT / UT2003.
> > See www.linuxgames.com/xqf.
> >
> > Alex
> Qstats doesn't support the new UT2003 protocol just yet, it uses the GSP
> but UT2003's GSP port walks a lot.

You can use the current qstat 2.5b by adding an entry for UT2003 in the
qstatrc file as mentioned in the September 26, 2002 - 10.43 am news item
on the qstat home page.  I imagine the next qstat version will come with a
qstatrc file that includes it.

Using the config file, you can query:

qstat -ut2s server

You can query UT2 servers without the config file by using (usually):

qtat -gps server:gameport+10

If a server doesn't use the default port of 7777 and 7787, then -ut2s
will not find it.  This is no different than any other game.  If you don't
run Quake2 on 27910, then you'll have to add the port to address as the
default in qstat (and Quake2) is 27910.

If you get the list of servers from the http master
(http://ut2003master.epicgames.com/serverlist/full-all.txt) it lists the
servername, game and query ports which you can then use with qstat.  This
is what is used in XQF.


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