[ut2003io] Demo recording doesn't work.....

Andrew Pilley ashridah at icculus.org
Sat Dec 21 09:02:14 EST 2002


On Sat, 2002-12-21 at 10:19, Ryan C. Gordon wrote:
> Johan Schuring wrote:
> > Thnx for the quick respons,
> > 
> > It is already in UT2003.ini, I allways backup/move my old ini's when i upgrade.
> 
> The 2166 upgrade doesn't add this to Default.ini.
> 
> Attached is a known-good .ini file. Maybe there's other things that need 
> to be added.

okay. looking at my config vs the one you attached, i noticed this:


@@ -206,7 +208,7 @@
 UseCompression=True
 
 [Engine.DemoRecDriver]
-DemoSpectatorClass=Engine.DemoRecSpectator
+DemoSpectatorClass=UnrealGame.DemoRecSpectator
 MaxClientRate=25000
 ConnectionTimeout=15.0
 InitialConnectTimeout=200.0


(that's from my config TO your config.)

after i changed that one bit, demo recording started working fine.

Andrew 'ashridah' Pilley




> 
> --ryan.
> 
> ----
> 

> [URL]
> Protocol=unreal
> ProtocolDescription=Unreal Protocol
> Name=Player
> Map=Index.ut2
> LocalMap=NvidiaLogo.ut2
> NetBrowseMap=Entry.ut2
> Host=
> Portal=
> MapExt=ut2
> EXEName=UT2003.exe
> SaveExt=usa
> Port=7777
> Class=Engine.Pawn
> Character=Gorge
> 
> [FirstRun]
> FirstRun=2166
> 
> [Engine.Engine]
> ;RenderDevice=D3DDrv.D3DRenderDevice
> ;RenderDevice=Engine.NullRenderDevice
> RenderDevice=OpenGLDrv.OpenGLRenderDevice
> AudioDevice=ALAudio.ALAudioSubsystem
> NetworkDevice=IpDrv.TcpNetDriver
> DemoRecordingDevice=Engine.DemoRecDriver
> Console=XInterface.extendedconsole
> GUIController=XInterface.GUIController
> Language=int
> Product=UT2003
> GameEngine=Engine.GameEngine
> EditorEngine=Editor.EditorEngine
> DefaultGame=XGame.XDeathmatch
> DefaultServerGame=XGame.XDeathmatch
> ;ViewportManager=WinDrv.WindowsClient
> ViewportManager=SDLDrv.SDLClient
> Render=Render.Render
> Input=Engine.Input
> Canvas=Engine.Canvas
> 
> [Core.System]
> PurgeCacheDays=30
> SavePath=../Save
> CachePath=../Cache
> CacheExt=.uxx
> Paths=../System/*.u
> Paths=../Maps/*.ut2
> Paths=../Textures/*.utx
> Paths=../Sounds/*.uax
> Paths=../Music/*.umx
> Paths=../StaticMeshes/*.usx
> Paths=../Animations/*.ukx
> Paths=../Saves/*.uvx
> Suppress=DevLoad
> Suppress=DevSave
> Suppress=DevNetTraffic
> Suppress=DevGarbage
> Suppress=DevKill
> Suppress=DevReplace
> Suppress=DevCompile
> Suppress=DevBind
> Suppress=DevBsp
> Suppress=DevNet
> 
> [Engine.GameEngine]
> CacheSizeMegs=32
> UseSound=True
> ServerActors=IpDrv.MasterServerUplink
> ServerActors=UWeb.WebServer
> ServerPackages=Core
> ServerPackages=Engine
> ServerPackages=Fire
> ServerPackages=Editor
> ServerPackages=IpDrv
> ServerPackages=UWeb
> ServerPackages=GamePlay
> ServerPackages=UnrealGame
> ServerPackages=XEffects
> ServerPackages=XPickups
> ServerPackages=XGame
> ServerPackages=XWeapons
> ServerPackages=XInterface
> ServerPackages=Vehicles
> ServerPackages=TeamSymbols_UT2003
> MainMenuClass=XInterface.UT2MainMenu
> ConnectingMenuClass=XInterface.MenuConnecting
> DisconnectMenuClass=XInterface.UT2NetworkStatusMsg
> UseStaticMeshBatching=True
> SecurityClass=UnrealGame.UnrealSecurity
> StatsClass=IpDrv.MasterServerGameStats
> 
> [WinDrv.WindowsClient]
> WindowedViewportX=640
> WindowedViewportY=480
> FullscreenViewportX=800
> FullscreenViewportY=600
> MenuViewportX=640
> MenuViewportY=480
> Brightness=0.800000
> Contrast=0.700000
> Gamma=0.800000
> UseJoystick=False
> CaptureMouse=True
> StartupFullscreen=True
> ScreenFlashes=True
> NoLighting=False
> MinDesiredFrameRate=35.000000
> Decals=True
> Coronas=True
> DecoLayers=True
> Projectors=True
> NoDynamicLights=False
> ReportDynamicUploads=False
> TextureDetailInterface=Normal
> TextureDetailTerrain=Normal
> TextureDetailWeaponSkin=Normal
> TextureDetailPlayerSkin=Normal
> TextureDetailWorld=Normal
> TextureDetailRenderMap=Normal
> TextureDetailLightmap=UltraHigh
> TextureMaxLOD=0
> TextureMinLOD=0
> NoFractalAnim=False
> ScaleHUDX=0.0
> 
> [SDLDrv.SDLClient]
> WindowedViewportX=640
> WindowedViewportY=480
> FullscreenViewportX=800
> FullscreenViewportY=600
> MenuViewportX=640
> MenuViewportY=480
> Brightness=0.800000
> Contrast=0.700000
> Gamma=0.800000
> UseJoystick=False
> JoystickNumber=0
> IgnoreHat=False
> JoystickHatNumber=0
> CaptureMouse=False
> StartupFullscreen=False
> ScreenFlashes=True
> NoLighting=False
> MinDesiredFrameRate=35.000000
> Decals=True
> Coronas=True
> DecoLayers=True
> Projectors=True
> NoDynamicLights=False
> ReportDynamicUploads=False
> TextureDetailInterface=Normal
> TextureDetailTerrain=Normal
> TextureDetailWeaponSkin=Normal
> TextureDetailPlayerSkin=Normal
> TextureDetailWorld=Normal
> TextureDetailRenderMap=Normal
> TextureDetailLightmap=UltraHigh
> TextureMaxLOD=0
> TextureMinLOD=0
> NoFractalAnim=False
> ScaleJBY=0.000000
> ScaleJBX=0.000000
> ScaleHUDX=0.000000
> 
> [Engine.Player]
> ConfiguredInternetSpeed=2600
> ConfiguredLanSpeed=20000
> 
> [ALAudio.ALAudioSubsystem]
> UseEAX=False
> Use3DSound=False
> UseDefaultDriver=True
> CompatibilityMode=False
> UsePrecache=True
> ReverseStereo=false
> Channels=32
> MusicVolume=0.000000
> AmbientVolume=0.300000
> SoundVolume=1.000000
> DopplerFactor=1.000000
> Rolloff=0.500000
> TimeBetweenHWUpdates=15.000000
> DisablePitch=False
> LowQualitySound=False
> 
> [IpDrv.TcpNetDriver]
> AllowDownloads=True
> ConnectionTimeout=15.0
> InitialConnectTimeout=200.0
> AckTimeout=1.0
> KeepAliveTime=0.2
> MaxClientRate=20000
> SimLatency=0
> RelevantTimeout=5.0
> SpawnPrioritySeconds=1.0
> ServerTravelPause=4.0
> NetServerMaxTickRate=20
> LanServerMaxTickRate=35
> DownloadManagers=IpDrv.HTTPDownload
> DownloadManagers=Engine.ChannelDownload
> AllowPlayerPortUnreach=False
> LogPortUnreach=False
> 
> [IpDrv.HTTPDownload]
> RedirectToURL=
> ProxyServerHost=
> ProxyServerPort=3128
> UseCompression=True
> 
> [Engine.DemoRecDriver]
> DemoSpectatorClass=UnrealGame.DemoRecSpectator
> MaxClientRate=25000
> ConnectionTimeout=15.0
> InitialConnectTimeout=200.0
> AckTimeout=1.0
> KeepAliveTime=1.0
> SimLatency=0
> RelevantTimeout=5.0
> SpawnPrioritySeconds=1.0
> ServerTravelPause=4.0
> NetServerMaxTickRate=30
> LanServerMaxTickRate=30
> 
> [Engine.GameReplicationInfo]
> ServerName=Another UT2003 Server
> ShortName=UT2 Server
> ServerRegion=0
> AdminName=
> AdminEmail=
> MOTDLine1=
> MOTDLine2=
> MOTDLine3=
> MOTDLine4=
> 
> [IpServer.UdpServerQuery]
> GameName=ut2
> 
> [IpDrv.UdpBeacon]
> DoBeacon=True
> BeaconTime=0.50
> BeaconTimeout=5.0
> BeaconProduct=ut2
> 
> [D3DDrv.D3DRenderDevice]
> DetailTextures=True
> HighDetailActors=True
> SuperHighDetailActors=True
> UsePrecaching=True
> UseTrilinear=True
> AdapterNumber=-1
> ReduceMouseLag=True
> UseTripleBuffering=False
> UseHardwareTL=True
> UseHardwareVS=True
> UseCubemaps=True
> DesiredRefreshRate=60
> UseCompressedLightmaps=True
> UseStencil=False
> Use16bit=False
> Use16bitTextures=False
> MaxPixelShaderVersion=255
> UseVSync=False
> LevelOfAnisotropy=1
> DetailTexMipBias=0.8
> DefaultTexMipBias=-0.5
> UseNPatches=False
> TesselationFactor=1.0
> CheckForOverflow=False
> AvoidHitches=False
> OverrideDesktopRefreshRate=False
> 
> [OpenGLDrv.OpenGLRenderDevice]
> DetailTextures=True
> HighDetailActors=True
> SuperHighDetailActors=True
> UsePrecaching=True
> UseCompressedLightmaps=True
> UseTrilinear=True
> UseStencil=False
> MaxTextureUnits=8
> VARSize=32
> ReduceMouseLag=False
> 
> [Engine.NullRenderDevice]
> DetailTextures=True
> HighDetailActors=True
> SuperHighDetailActors=True
> UsePrecaching=True
> UseCompressedLightmaps=True
> UseStencil=False
> 
> [Editor.EditorEngine]
> UseSound=True
> CacheSizeMegs=32
> GridEnabled=True
> SnapVertices=False
> SnapDistance=1.000000
> GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
> RotGridEnabled=True
> RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
> GameCommandLine=-log
> FovAngleDegrees=90.000000
> GodMode=True
> AutoSave=True
> AutoSaveTimeMinutes=5
> AutoSaveIndex=6
> UseAxisIndicator=True
> MatineeCurveDetail=0.1
> ShowIntWarnings=False
> UseSizingBox=True
> RenderDevice=D3DDrv.D3DRenderDevice
> AudioDevice=ALAudio.ALAudioSubsystem
> NetworkDevice=IpDrv.TcpNetDriver
> DemoRecordingDevice=Engine.DemoRecDriver
> Console=Engine.Console
> Language=ute
> AlwaysShowTerrain=False
> UseActorRotationGizmo=False
> LoadEntirePackageWhenSaving=0
> EditPackages=Core
> EditPackages=Engine
> EditPackages=Fire
> EditPackages=Editor
> EditPackages=UnrealEd
> EditPackages=IpDrv
> EditPackages=UWeb
> EditPackages=GamePlay
> EditPackages=UnrealGame
> EditPackages=XGame_rc
> EditPackages=XEffects
> EditPackages=XWeapons_rc
> EditPackages=XPickups_rc
> EditPackages=XPickups
> EditPackages=XGame
> EditPackages=XWeapons
> EditPackages=XInterface
> EditPackages=XAdmin
> EditPackages=XWebAdmin
> EditPackages=Vehicles
> 
> [UWeb.WebServer]
> Applications[0]=xWebAdmin.UTServerAdmin
> ApplicationPaths[0]=/ServerAdmin
> Applications[1]=xWebAdmin.UTImageServer
> ApplicationPaths[1]=/images
> DefaultApplication=0
> bEnabled=False
> 
> [Engine.Console]
> ConsoleHotKey=9
> TimePerTitle=30.0
> TimePerDemo=60.0
> TimePerSoak=3600.0
> TimeTooIdle=60.0
> DemoLevels[0]=DM-Curse3
> DemoLevels[1]=DM-Antalus
> DemoLevels[2]=CTF-Chrome
> DemoLevels[3]=DOM-SunTemple
> DemoLevels[4]=BR-Endagra
> 
> [Engine.AccessControl]
> AdminPassword=
> KickToMenu=Xinterface.UT2NetworkStatusMsg
> GamePassword=
> bBanByID=True
> 
> [Engine.GameInfo]
> GoreLevel=0
> MaxSpectators=2
> MaxPlayers=32
> AutoAim=1.000000
> GameSpeed=1.000000
> bChangeLevels=True
> bStartUpLocked=False
> bNoBots=False
> bAttractAlwaysFirstPerson=False
> NumMusicFiles=13
> bEnableStatLogging=true
> HUDType=Engine.Hud
> MaxLives=0
> TimeLimit=0
> GoalScore=0
> GameStatsClass=IpDrv.MasterServerGameStats
> SecurityClass=UnrealGame.UnrealSecurity
> 
> [Engine.AmbientSound]
> AmbientVolume=0.25
> 
> [Engine.LevelInfo]
> PhysicsDetailLevel=PDL_Medium
> bLowSoundDetail=False
> DecalStayScale=1.0
> bNeverPrecache=false
> bCapFramerate=true
> 
> [xInterface.Tab_MultiplayerHostMain]
> LastGameType=XGame.xDeathmatch
> LastMap=DM-Antalus
> 
> [xInterface.Tab_InstantActionMain]
> LastGameType=XGame.xDeathmatch
> LastMap=DM-Gael
> LastBotSkill=4
> LastBotCount=4
> LastUseMapBots=False
> LastUseCustomBots=False
> 
> [xInterface.Tab_InstantActionBaseRules]
> LastFriendlyFire=0
> LastWeaponStay=True
> LastTranslocator=False
> LastGameSpeed=1.0
> LastGoalScore=0
> LastTimeLimit=0
> LastMaxLives=0
> 
> [xInterface.Tab_IADeathMatch]
> LastFriendlyFire=0.000000
> LastWeaponStay=True
> LastTranslocator=False
> LastGameSpeed=1.000000
> LastGoalScore=25
> LastTimeLimit=15
> LastMaxLives=0
> LastAutoAdjustSkill=False
> bLastWeaponThrowing=False
> 
> [xInterface.Tab_IATeamDeathMatch]
> LastFriendlyFire=0
> LastWeaponStay=True
> LastTranslocator=False
> LastGameSpeed=1.0
> LastGoalScore=35
> LastTimeLimit=15
> LastMaxLives=0
> LastAutoAdjustSkill=False
> 
> [xInterface.Tab_IACaptureTheFlag]
> LastFriendlyFire=0.000000
> LastWeaponStay=True
> LastTranslocator=True
> LastGameSpeed=1.000000
> LastGoalScore=3
> LastTimeLimit=15
> LastMaxLives=0
> 
> [xInterface.Tab_IABombingRun]
> LastFriendlyFire=0
> LastWeaponStay=True
> LastTranslocator=True
> LastGameSpeed=1.0
> LastGoalScore=21
> LastTimeLimit=15
> LastMaxLives=0
> 
> [xInterface.Tab_IADoubleDomination]
> LastFriendlyFire=0
> LastWeaponStay=True
> LastTranslocator=False
> LastGameSpeed=1.0
> LastGoalScore=3
> LastTimeLimit=15
> LastMaxLives=0
> 
> [xInterface.Tab_InstantActionMutators]
> LastActiveMutators=
> 
> [xInterface.Tab_MultiplayerHostServerSettings]
> bDedicated=False
> bLanPlay=False
> BotSkill=1
> bUseDefaults=False
> bUseCustomBots=False
> MinPlayers=0
> MaxPlayers=16
> MaxSpecs=2
> AdminName=Admin
> AdminPass=
> GamePass=
> bCollectStats=False
> bBalanceTeams=True
> 
> [xInterface.ExtendedConsole]
> ConsoleHotKey=192
> PasswordPromptMenu=XInterface.UT2GetPassword
> bSpeechMenuUseMouseWheel=True
> bSpeechMenuUseLetters=False
> SMOriginX=0.01
> SMOriginY=0.3
> LetterKeys[0]=IK_Q
> LetterKeys[1]=IK_W
> LetterKeys[2]=IK_E
> LetterKeys[3]=IK_R
> LetterKeys[4]=IK_A
> LetterKeys[5]=IK_S
> LetterKeys[6]=IK_D
> LetterKeys[7]=IK_F
> LetterKeys[8]=IK_Z
> LetterKeys[9]=IK_X
> 
> [XInterface.GUIController]
> MenuMouseSens=1.25
> bModAuthor=false
> 
> [XGame.xDeathMatch]
> HUDType=XInterface.HudBDeathMatch
> MaxLives=0
> TimeLimit=0
> GoalScore=25
> bTeamScoreRound=False
> bPlayersMustBeReady=False
> bAllowTaunts=True
> bForceRespawn=False
> bWeaponStay=false
> 
> [XGame.xTeamGame]
> HUDType=XInterface.HudBTeamDeathMatch
> MaxLives=0
> TimeLimit=0
> GoalScore=60
> bTeamScoreRound=False
> bPlayersMustBeReady=False
> bAllowTaunts=True
> FriendlyFireScale=0
> MaxTeamSize=16
> bForceRespawn=False
> bWeaponStay=true
> 
> [XGame.xCTFGame]
> HUDType=XInterface.HudBCaptureTheFlag
> MaxLives=0
> TimeLimit=0
> GoalScore=0
> bTeamScoreRound=False
> bPlayersMustBeReady=False
> bAllowTaunts=True
> FriendlyFireScale=0
> MaxTeamSize=16
> bForceRespawn=False
> bWeaponStay=true
> 
> [XGame.xDoubleDom]
> HUDType=XInterface.HudBDoubleDomination
> MaxLives=0
> TimeLimit=0
> GoalScore=3
> bTeamScoreRound=False
> bPlayersMustBeReady=False
> bAllowTaunts=True
> TimeToScore=10
> TimeDisabled=10
> FriendlyFireScale=0
> MaxTeamSize=16
> bForceRespawn=False
> bWeaponStay=true
> 
> [XGame.xBombingRun]
> HUDType=XInterface.HudBBombingRun
> MaxLives=0
> TimeLimit=0
> GoalScore=15
> bTeamScoreRound=False
> bPlayersMustBeReady=False
> bAllowTaunts=True
> FriendlyFireScale=0
> MaxTeamSize=16
> bForceRespawn=False
> bWeaponStay=true
> 
> [IpDrv.MasterServerLink]
> LANPort=11777
> LANServerPort=10777
> CurrentMasterServer=0
> MasterServerPort[0]=28902
> MasterServerAddress[0]=ut2003master1.epicgames.com
> MasterServerPort[1]=28902
> MasterServerAddress[1]=ut2003master2.epicgames.com
> MasterServerPort[2]=0
> MasterServerAddress[2]=
> MasterServerPort[3]=0
> MasterServerAddress[3]=
> MasterServerPort[4]=0
> MasterServerAddress[4]=
> 
> [XInterface.IRC_System]
> ServerHistory=irc.utchat.com
> ServerHistory=irc.enterthegame.com
> 
> [XInterface.IRC_Page]
> MaxChatScrollback=250
> IRCTextColor=(R=160,G=160,B=160,A=0)
> IRCNickColor=(R=150,G=150,B=255,A=0)
> IRCActionColor=(R=230,G=200,B=0,A=0)
> IRCInfoColor=(R=130,G=130,B=160,A=0)
> IRCLinkColor=(R=255,G=150,B=150,A=0)
> 
> [XInterface.ServerBrowser]
> bOnlyShowNonPassword=True
> MinGamespeed=0
> MaxGamespeed=200
> bOnlyShowStandard=False
> bDontShowFull=False
> bDontShowEmpty=False
> bDontShowWithBots=False
> DesiredMutator=
> DesiredMutator2=
> CustomQuery=
> ViewMutatorMode=VMM_AnyMutators
> ViewMutator2Mode=VMM_AnyMutators
> StatsServerView=SSV_Any
> WeaponStayServerView=WSSV_Any
> TranslocServerView=TSV_Any
> 
> [XInterface.MapListDeathMatch]
> MapNum=0
> Maps=DM-Antalus
> Maps=DM-Asbestos
> Maps=DM-Curse3
> Maps=DM-Inferno
> Maps=DM-Compressed
> Maps=DM-Phobos2
> Maps=DM-Plunge
> Maps=DM-TokaraForest
> 
> [XInterface.MapListTeamDeathMatch]
> MapNum=0
> Maps=DM-Antalus
> Maps=DM-Asbestos
> Maps=DM-Curse3
> Maps=DM-Inferno
> Maps=DM-Compressed
> Maps=DM-Phobos2
> Maps=DM-Plunge
> Maps=DM-TokaraForest
> 
> [XInterface.MapListCaptureTheFlag]
> MapNum=0
> Maps=CTF-Chrome
> Maps=CTF-Citadel
> Maps=CTF-December
> Maps=CTF-Face3
> Maps=CTF-Geothermal
> Maps=CTF-LostFaith
> Maps=CTF-Magma
> Maps=CTF-Orbital2
> 
> [XInterface.MapListDoubleDomination]
> MapNum=0
> Maps=DOM-Core
> Maps=DOM-OutRigger
> Maps=DOM-Ruination
> Maps=DOM-ScorchedEarth
> Maps=DOM-SepukkuGorge
> Maps=DOM-SunTemple
> 
> [XInterface.MapListBombingRun]
> MapNum=0
> Maps=BR-Anubis
> Maps=BR-Disclosure
> Maps=BR-Bifrost
> Maps=BR-IceFields
> Maps=BR-SkyLine
> Maps=BR-Slaughterhouse
> Maps=BR-TwinTombs
> 
> [XInterface.Browser_ServerListPageFavorites]
> 





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