feature request
Forest 'LordHavoc' Hale
havoc at inside3d.com
Sat Aug 10 03:55:42 EDT 2002
> i'm working on it right now. i hope you like what i have.
>
> i'm also doing some small things. like i noticed that your mkdir
> returns no information about success or not. i changed it to return
> success or failure, and wrote something to catch errors.
Sounds useful.
> this is beyond my ability right now. i just started looking at your
> code. it *looks* like it restores a game with the player "dead".
That could happen if there's a parsing error, most likely the game
saving code is writing out bogus strings or number strings somewhere -
you might try looking at the .sav yourself in a text editor.
> i also started taking some notes about the code. maybe it could be the
> start of a README.hacking or something.
Nifty.
> also, would anyone besides me find it be useful to hack the makefile to
> generate a ctags file? i can't live without ctags...
>
> pete
Should be made as a configure option I would think...
--
LordHavoc
Senior Editor for http://www.gamevisions.com
A member of the Brotherhood of The Axe game clan.
Author of DarkPlaces Quake1 engine and mod (
http://darkplaces.gamevisions.com/ )
"War does not prove who is right, it proves who is left." - Unknown
More information about the twilight-devel
mailing list