Index: darkplaces/r_light.c
diff -u darkplaces/r_light.c:1.98 darkplaces/r_light.c:1.99
--- darkplaces/r_light.c:1.98	Sat Feb 21 16:05:21 2004
+++ darkplaces/r_light.c	Sun Feb 22 01:48:42 2004
@@ -165,7 +165,7 @@
 			{
 				cscale = wl->corona * r_coronas.value * 0.25f;
 				scale = wl->radius * 0.25f;
-				R_DrawSprite(GL_ONE, GL_ONE, lightcorona, true, rd->origin, r_viewright, r_viewup, scale, -scale, -scale, scale, wl->color[0] * cscale, wl->color[1] * cscale, wl->color[2] * cscale, 1);
+				R_DrawSprite(GL_ONE, GL_ONE, lightcorona, true, wl->origin, r_viewright, r_viewup, scale, -scale, -scale, scale, wl->color[0] * cscale, wl->color[1] * cscale, wl->color[2] * cscale, 1);
 			}
 		}
 	}
Index: darkplaces/todo
diff -u darkplaces/todo:1.87 darkplaces/todo:1.88
--- darkplaces/todo:1.87	Sat Feb 21 16:05:21 2004
+++ darkplaces/todo	Sun Feb 22 01:48:42 2004
@@ -34,6 +34,10 @@
 -n darkplaces: segfault reading memory in windows when starting a new server from menu (yummyluv)
 -n darkplaces: server is starting before the "port" cvar is set by commandline and scripts? (yummyluv)
 -n darkplaces: typing ip in join game menu should show 'trying' and 'no response' after a while, or 'no network' if networking is not initialized (yummyluv)
+0 darkplaces: fix q3bsp fogging (Sajt)
+0 darkplaces: add fov to menu
+d darkplaces: fov limit now 1-170, was 10-170
+0 darkplaces: split rtlight drawshadows option into drawworldshadows and drawentityshadows options, this allows combinations like no world shadows (for speed) but still having entity shadows (Electro, Mitchell, romi)
 d darkplaces: added silly scr_zoomwindow as an experiment, turned out mostly useless
 0 dpmod: revert back to id1 weapons
 -n dpmod: make grapple off-hand (joe hill)