r8641 - trunk/darkplaces

divverent at icculus.org divverent at icculus.org
Sat Jan 10 14:33:30 EST 2009


Author: divverent
Date: 2009-01-10 14:33:30 -0500 (Sat, 10 Jan 2009)
New Revision: 8641

Modified:
   trunk/darkplaces/gl_rmain.c
Log is attached.
remove the latest change (it was redundant, as a glsl shader sure can query the texture matrix), and instead add an example 6-tap blur filter to the glsl code.

To test:
r_glsl_postprocess 1
r_glsl_postprocess_uservec1 "3 0 0 0"


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