r8006 - trunk/darkplaces

havoc at icculus.org havoc at icculus.org
Fri Jan 25 03:48:58 EST 2008


Author: havoc
Date: 2008-01-25 03:48:57 -0500 (Fri, 25 Jan 2008)
New Revision: 8006

Modified:
   trunk/darkplaces/cl_main.c
   trunk/darkplaces/cl_particles.c
   trunk/darkplaces/cl_screen.c
   trunk/darkplaces/client.h
   trunk/darkplaces/gl_rmain.c
   trunk/darkplaces/host.c
   trunk/darkplaces/menu.c
Log is attached.
implemented framerate-dependent particle quality reduction to try to
smooth out fps swings in Ruiner in Nexuiz
added r_drawparticles_drawdistance (and one for decals)
particles and decals arrays now grow dynamically and have smaller
defaults than before
fixed bug with rain particles that made them live for about 4 minutes if
they fell out of the map


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