r7686 - trunk/darkplaces
havoc at icculus.org
havoc at icculus.org
Mon Nov 12 05:45:39 EST 2007
Author: havoc
Date: 2007-11-12 05:45:37 -0500 (Mon, 12 Nov 2007)
New Revision: 7686
Modified:
trunk/darkplaces/gl_rmain.c
trunk/darkplaces/model_brush.h
trunk/darkplaces/render.h
Log is attached.
added a non-diffuse non-specular path for model lighting in the GLSL
shader, this fixes a bug that caused the engine to generate normals and
tangents for every model in q1bsp maps unnecessarily because of an
incorrect need for a normalmap
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