r7248 - trunk/darkplaces
divverent at icculus.org
divverent at icculus.org
Mon May 7 14:23:23 EDT 2007
Author: divverent
Date: 2007-05-07 14:23:22 -0400 (Mon, 07 May 2007)
New Revision: 7248
Modified:
trunk/darkplaces/gl_rmain.c
Log is attached.
fix glsl model lighting on unlit maps (normal vector was calculated as (0,0,0) as there was no contribution from the map -> GLSL calls normalize() on that -> (nan,nan,nan), which apparently counts as black).
The fix replaces these zero normal vectors by (0,0,1) (which vector is actually chosen does not matter, as its contribution is scaled by zero anyway).
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