Module darkplaces: Change committed

havoc at icculus.org havoc at icculus.org
Tue Apr 18 06:44:21 EDT 2006


Commiter   : havoc
CVSROOT    : /cvs/cvsroot/twilight
Module     : darkplaces
Commit time: 2006-04-18 10:44:21 UTC

Log message:

reworked most of q3bsp q3 shader loading, now supports more shader effects (the first layer's blendfunc is now used for rendering), still no multilayer stuff though, and still no tcgen environment so some surfaces now look worse because their first pass is an environment effect, but most others look better...
q3 fog shaders are usually invisible now (looks better than blinding white surfaces)
added support for more hacky q3 shaders (like sky shaders that don't have surfaceparm sky, and transparent shaders that don't have surfaceparm trans)
added support for alpha test in q3 shaders (improves some shaders)

Modified files:
     gl_rmain.c gl_rsurf.c model_alias.c model_brush.c model_brush.h
     model_shared.h r_shadow.c
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