Module darkplaces: Change committed
havoc at icculus.org
havoc at icculus.org
Sun Jan 23 17:16:43 EST 2005
Commiter : havoc
CVSROOT : /cvs/cvsroot/twilight
Module : darkplaces
Commit time: 2005-01-23 22:16:43 UTC
Log message:
GLSL shader per pixel lighting implemented (with optimized permutations)
offset mapping implemented in GLSL lighting shader (looks really cool if a little slow, enabled by default)
cleaned up some internal handling ambientscale/diffusescale/specularscale/gloss mode design issues in R_Shadow_RenderLighting
Modified files:
r_shadow.c
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