Module darkplaces: Change committed

havoc at icculus.org havoc at icculus.org
Tue Feb 10 15:55:04 EST 2004


Commiter   : havoc
CVSROOT    : /cvs/cvsroot/twilight
Module     : darkplaces
Commit time: 2004-02-10 20:55:04 UTC

Log message:

corrections and additions

Modified files:
     darkplaces.txt

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Index: darkplaces/darkplaces.txt
diff -u darkplaces/darkplaces.txt:1.4 darkplaces/darkplaces.txt:1.5
--- darkplaces/darkplaces.txt:1.4	Fri Feb  6 16:36:30 2004
+++ darkplaces/darkplaces.txt	Tue Feb 10 15:54:54 2004
@@ -71,7 +71,7 @@
 Dynamic Farclip (no distance limits in huge maps)
 Improved gl_flashblend (now renders a corona instead of an ugly blob)
 DynamicLight coronas (more realism)
-Transparent statusbar (scr_conalpha) that does not block your view as much.
+Transparent statusbar (sbar_alpha) that does not block your view as much.
 No 8bit texture uploads (fixes 'green' walls in the distance).
 Fixed view blends (glquake was quite broken).
 
@@ -87,6 +87,8 @@
 Allow skin colormaps 14 and 15 (freaky :)
 Longer chat messages.
 No more 72fps limit, host_maxfps lets you decide.
+Support for more mouse buttons (mouse1-mouse16, mwheelup/mwheeldown are aliases to mouse4 and mouse5).
+Server browser for public (sv_public 1) darkplaces servers. 
 
 Server features: (Note server only supports darkplaces clients)
 More accurate movement and precise aiming.
@@ -96,6 +98,7 @@
 No crash with the buggy 'teleport train' in shub's pit.
 Allow skin colormaps 14 and 15 (freaky :)
 sys_ticrate applies to listen (client) servers as well as dedicated.
+sv_public cvar to advertise to master server.
 
 Modding features:
 HalfLife map support (place your HalfLife wads in quake/id1/textures/ or quake/MODDIR/textures/ as the maps need them)


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