Module dpmod: Change committed

havoc at icculus.org havoc at icculus.org
Sun Jul 27 00:51:08 EDT 2003


Commiter   : havoc
CVSROOT    : /cvs/cvsroot/twilight
Module     : dpmod
Commit time: 2003-07-27 04:51:08 UTC

Log message:

updated DP_GFX_SKINFILES extension to properly describe the new handling of nodraw

Modified files:
     qc/dpextensions.qc

------=MIME.201eeec5cc860a2e4f996ecb7fff8e58
Content-Type: text/plain; name="dpmod.20030727.045108.havoc.diff"
Content-Disposition: attachment; filename="dpmod.20030727.045108.havoc.diff"
Content-Transfer-Encoding: 8bit

Index: dpmod/qc/dpextensions.qc
diff -u dpmod/qc/dpextensions.qc:1.10 dpmod/qc/dpextensions.qc:1.11
--- dpmod/qc/dpextensions.qc:1.10	Sat Jul 26 05:35:07 2003
+++ dpmod/qc/dpextensions.qc	Sun Jul 27 00:50:57 2003
@@ -12,7 +12,8 @@
 //these files contain replace commands (replace meshname shadername), example:
 //replace "helmet" "progs/test/helmet1.tga"
 //replace "teamstripes" "progs/test/redstripes.tga"
-//any names that are not replaced are automatically set to nodraw (invisible).
+//replace "visor" "common/nodraw"
+//any names that are not replaced are automatically show up as a grey checkerboard to indicate the error status, and "common/nodraw" is a special case that is invisible.
 //this feature is intended to allow multiple skin sets on md3 models (which otherwise only have one skin set).
 //other commands might be added someday but it is not expected.
 


More information about the twilight-commits mailing list