Module darkplaces: Change committed
havoc at icculus.org
havoc at icculus.org
Sat Aug 3 17:02:12 EDT 2002
Commiter : havoc
CVSROOT : /cvs/cvsroot/twilight
Module : darkplaces
Commit time: 2002-08-03 21:02:12 UTC
Log message:
removed cl_light.h (which has already been merged into client.h)
Modified files:
darkplaces.dsp
Removed files:
cl_light.h
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Index: darkplaces/cl_light.h
diff -u darkplaces/cl_light.h:1.3 darkplaces/cl_light.h:removed
--- darkplaces/cl_light.h:1.3 Sun Jun 2 09:43:41 2002
+++ darkplaces/cl_light.h Sat Aug 3 17:02:12 2002
@@ -1,33 +0,0 @@
-
-#ifndef CL_LIGHT_H
-#define CL_LIGHT_H
-
-// LordHavoc: 256 dynamic lights
-#define MAX_DLIGHTS 256
-typedef struct
-{
- // location
- vec3_t origin;
- // stop lighting after this time
- float die;
- // color of light
- vec3_t color;
- // brightness (not really radius anymore)
- float radius;
- // drop this each second
- float decay;
- // the entity that spawned this light (can be NULL if it will never be replaced)
- entity_render_t *ent;
-}
-dlight_t;
-
-// LordHavoc: this affects the lighting scale of the whole game
-#define LIGHTOFFSET 1024.0f
-
-extern dlight_t cl_dlights[MAX_DLIGHTS];
-
-extern void CL_AllocDlight (entity_render_t *ent, vec3_t org, float radius, float red, float green, float blue, float decay, float lifetime);
-extern void CL_DecayLights (void);
-
-#endif
-
Index: darkplaces/darkplaces.dsp
diff -u darkplaces/darkplaces.dsp:1.16 darkplaces/darkplaces.dsp:1.17
--- darkplaces/darkplaces.dsp:1.16 Fri Aug 2 14:11:23 2002
+++ darkplaces/darkplaces.dsp Sat Aug 3 17:02:02 2002
@@ -464,10 +464,6 @@
# End Source File
# Begin Source File
-SOURCE=.\cl_light.h
-# End Source File
-# Begin Source File
-
SOURCE=.\cl_screen.h
# End Source File
# Begin Source File
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