UPDATE:<br><br>Thanks for the help, guys. I had to make a few fixes building the game libraries. I got it all built, and the server appears to be running beautifully! Not a single hitch warning like I was getting with the vm_interpreter.
<br><br>I'll try to put together a full patch and submit a Bugzilla PR.<br><br>Quake 3 on Alpha!<br><br><br><div><span class="gmail_quote">On 11/1/05, <b class="gmail_sendername">Tim Angus</b> <<a href="mailto:tim@ngus.net">
tim@ngus.net</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">On Tue, 1 Nov 2005 17:29:49 -0500 Chad wrote:<br>> They aren't part of the Alpha build. Were they not ported? Do I have
<br>> some more work ahead of me?<br><br>Try:<br><br>> ifeq ($(ARCH),axp)<br>> TARGETS=\<br>> $(B)/$(PLATFORM)q3ded \<br>> $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \<br>> $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
<br>> $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \<br>> $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \<br>> $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \<br>> $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)<br>> else<br>> TARGETS=\
<br>> $(B)/$(PLATFORM)quake3 \<br>> $(B)/$(PLATFORM)q3ded \<br>> $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \<br>> $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \<br>> $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \<br>> $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
<br>> $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \<br>> $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \<br>> $(B)/baseq3/vm/cgame.qvm \<br>> $(B)/baseq3/vm/qagame.qvm \<br>> $(B)/baseq3/vm/ui.qvm \<br>> $(B)/missionpack/vm/qagame.qvm \
<br>> $(B)/missionpack/vm/cgame.qvm \<br>> $(B)/missionpack/vm/ui.qvm<br>> # $(B)/$(PLATFORM)quake3-smp \<br></blockquote></div><br><br clear="all"><br>-- <br>Chad Gatesman<br>Software Engineer<br>