[quake3] new binaries and new mirrors
Dirk
noisyb at gmx.net
Mon May 5 21:27:22 EDT 2008
I think I can troll harder than I did in the last mails.
Actually I wanted to give some /constructive/ criticism by suggesting
that maintaining only ~1kByte of additional code (the original mouse
input code everyone is used to) would give developers of games based on
ioq3 and players a /choice/.
Instead you get in your own way that this can't be done because /I/
suggested it.
Do I really need to post the same suggestion with another mailing list
account so you, the ioq3 team, can add the old mouse input as option
again without losing face?
Zachary wrote:
> I realize that you simply want to troll more and have a reply, so have
> at it.
>
> The "situation" isn't relevant, SDL will be better for mouse input in
> the future. This will not hold up a release.
>
>
> On May 5, 2008, at 6:01 PM, Dirk wrote:
>
>> You /do/ realize that this will result in a 1.16-vs-1.32-like
>> situation for all games based on ioq3, do you? Calling me a troll
>> won't change this fact.
>>
>
> -Zachary
> zachary at ioquake.org
>
>
>
>
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