[quake3] Full screenshot from POV?
Harsha Sri Narayana
harshavsn at gmail.com
Fri Apr 25 13:21:59 EDT 2008
This might be useful to someone.
http://www.opengl.org/resources/code/samples/sig99/advanced99/notes/node177.html
I think you could then do 2 passes, 1 for each hemisphere.
-Harsha
2008/4/25 JP LeBreton <vectorpoem at gmail.com>:
> Tigger wrote:
>
> > Any tips?
> >
>
> Old, and software renderer-only, but:
>
> http://wouter.fov120.com/gfxengine/fisheyequake/
>
> I'd still like to see this done with an engine like Q3 but it sounds like
> the technique it uses isn't easy to integrate with 3D acceleration.
>
>
>
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