[quake3] Full screenshot from POV?

Thilo Schulz arny at ats.s.bawue.de
Fri Apr 25 07:38:49 EDT 2008


On Freitag, 25. April 2008, James Munro wrote:
> Interesting, you say there's distortion from turning 90 degrees, are you
> doing this in code and is it something that a little Photoshop stitching
> couldn't fix? Failing that I guess the solution lies in FOV tinkering...

By the very design of the projection, a FOV of >= 180° is not possible 
mathematically. And above 100° you get heavy distortions.

-- 
Thilo Schulz
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