[quake3] Supported protocols

Christopher Bunting cbunting99 at gmail.com
Fri Apr 18 21:48:29 EDT 2008


Hello,

What happens if your change PROTOCOL_VERSION in qcommon.h to the protocal
version that the server supports? Look at the 1.17 source code or 1.30, it's
all pretty much the same, the numder is all that seems to be updated.

Chris

On Fri, Apr 18, 2008 at 1:10 PM, Mariusz Przybylski <pay7n at o2.pl> wrote:

> Hi,
>
> Which protocols ioq3 currently supports ? Yesterday i've tried to connect
> to one of the NoGhost 1.16n servers, and received wrong protocol error.
>
> Currently NoGhost is 3rd most played q3 mod today, right after Urban
> Terror and CPMA. However it uses protocol version 43 (point release 1.16n)
> thus forbidding ioq3 to connect.
>
> What I thought of is that it would be a very good idea to give a support
> for older protocols (like 1.16, 1.31 etc.), to make ioq3 client actually
> USEFUL for real gameplay. I don't really know how much work it would take to
> have multiple network codebases, but surely it would pay off, by gaining
> more players' attention, not only developers. And there are at least half
> hundred players on 1.16 platform.
>
> Would it be possible to have older protocol(s) supported? And if yes, by
> what means?
>
>
> --Mario
>
> ---
> [Attachement]
>
> Protocol version, Point release version
> 68, 1.32
> 67, 1.31
> 66, 1.30
> 66, 1.29h
> 48, 1.27g
> 46, 1.26
> 45, 1.17
> 43, 1.16n
>
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>
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