[quake3] Re: Greetings

Ludwig Nussel ludwig.nussel at suse.de
Tue Apr 8 14:31:10 EDT 2008


Tim Angus wrote:
> Of course, in an ideal world where everybody ran the same OS with a 
> package manager and ioq3 could be extended without having to maintain 
> legacy support, modularity would be great. Mods just don't get the same 
> exposure they once did and for the majority of the world they're 
> frustrating to install and maintain due to the lack of installation 
> management tools. In other words it's just not practical, in my opinion.

Well, games on Linux use loki-setup and that one stores where a game
is installed. I've added a sample setup.xml to svn recently that can
be used by a mod. It installs the mod as component of ioquake3. I
think the Installer on Windows also registers ioquake3 in the
registry so mod installers there will find the correct place as
well. So installing a mod is not more complicated that the engine.

Of course installing as component of ioquake3 still allows you to
use a custom startup script and desktop icon.

cu
Ludwig

-- 
 (o_   Ludwig Nussel
 //\   SUSE LINUX Products GmbH, Development
 V_/_  http://www.suse.de/





More information about the quake3 mailing list