[quake3] Greetings

Zachary Slater zakk at timedoctor.org
Tue Apr 8 10:04:52 EDT 2008


Ludwig Nussel wrote:
> That needs to be discussed individually for every case I think.
> What's absolutely not acceptable is anything that breaks the ability
> to play mods for q3 1.32. I also don't think that we should
> lightheartedly introduce new library dependencies or add support for
> file formats that have no significant advantage over already
> supported ones.

Yep. Quake 3 mod support will remain as-is. Though I'm certainly 
interested in some kind of pluggable rendering system, and better tools 
for developers.
-- 
- Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com



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