[quake3] Greetings
Sketch
sketch at openverse.com
Tue Apr 8 10:28:20 EDT 2008
On Tue, 8 Apr 2008, Chris Bunting wrote:
> One of the main reasons why I choose to stick to windows is only because
> dll's are a bit more secure. The problem now days is that QVM's are not
> secure. Do you know why punkbuster no longer supports Q3?
Probably because the game is over 8 years old.
> QvmKanker is only one of the many qvm decompilers. So really, unless you
> are going to rework the vm in ioquake3 to be specific for your game,
> just using the standard qvm compiler and the old q3 code will leave your
> mod or game freely open for disassembly.
So what you're saying is that thanks to qvm decompilers, qvm's are now
just as "insecure" as dll's, which have been disassemblable since the
beginning of time?
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