[quake3] Greetings
Ludwig Nussel
ludwig.nussel at suse.de
Sun Apr 6 14:33:11 EDT 2008
Tiago Resende wrote:
> On Sun, Apr 06, 2008 at 03:19:43PM +0200, Ludwig Nussel wrote:
> > Tiago Resende wrote:
> > > I always understood that the main reason was that a mod needs a copy of
> > > quake3 (including pak0) which costs money and is also hard to find
> > > nowadays for new players.
> > >
> > > So, yeah, a standalone game doesn't need non-GPL artwork (and maybe
> > > other stuff I'm not aware of).
> >
> > ioquake3 doesn't need baseq3, it's just the default.
>
> Well, is there a way for me to run Navy Seals: Covert Operations in a
> fresh copy of ioq3 I just compiled, without pak0 and a key?
I haven't tried that one recently but if it is self contained, sure.
Wop or q3ut4 work fine for example. You cannot join servers that
require cdkey authorization of course.
cu
Ludwig
--
(o_ Ludwig Nussel
//\ SUSE LINUX Products GmbH, Development
V_/_ http://www.suse.de/
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