[quake3] Greetings

Tiago Resende urameshi at mailshack.com
Sun Apr 6 09:32:12 EDT 2008


On Sun, Apr 06, 2008 at 03:19:43PM +0200, Ludwig Nussel wrote:
> Tiago Resende wrote:
> > I always understood that the main reason was that a mod needs a copy of
> > quake3 (including pak0) which costs money and is also hard to find
> > nowadays for new players.
> > 
> > So, yeah, a standalone game doesn't need non-GPL artwork (and maybe
> > other stuff I'm not aware of).
> 
> ioquake3 doesn't need baseq3, it's just the default.

Well, is there a way for me to run Navy Seals: Covert Operations in a
fresh copy of ioq3 I just compiled, without pak0 and a key?
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