[quake3] Greetings

Tiago Resende urameshi at mailshack.com
Sun Apr 6 09:13:28 EDT 2008


On Sun, Apr 06, 2008 at 12:09:18PM +0200, Ludwig Nussel wrote:
> thing wrote:
> > There are a few members of our team still around, and at this time we
> > are working towards the idea of making a stand alone game based upon our
> > last mod and ioquake.
> 
> I wonder why people are so excited about making a "standalone" game
> by compiling some snapshot of ioquake3 and renaming the binary.
> What's wrong with having a mod for ioquake3?
 
I always understood that the main reason was that a mod needs a copy of
quake3 (including pak0) which costs money and is also hard to find
nowadays for new players.

So, yeah, a standalone game doesn't need non-GPL artwork (and maybe
other stuff I'm not aware of).
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