[quake3] sv_fps confusion...

Henry Garcia defsyn at gmail.com
Sat Apr 5 14:02:19 EDT 2008


On Sat, Apr 5, 2008 at 12:12 PM, Dirk <noisyb at gmx.net> wrote:

> Henry Garcia wrote:
>
> >
> > >  ...people keep telling me to set sv_fps to 20, 25, 30, 40 or even 125
> > > for
> > >
> > > > Defrag...
> > > >
> > > >  com_maxfps 125
> > >
> >
> > That maxes out the frames per second at 125. I've heard some Quake3
> > users
> > say that that is the optimal rate to set your frame rate. Going Higher
> > or
> > lower takes more CPU cycles. You can set that in the console. Has
> > something
> > to do with the math calculations. But that's probably what you've heard.
> >
> >
> >  See? Nobody really knows... So I'm asking someone who does...
> > >
> > >
> > Really. You could know. Just run a disconnect, testdemo, and chart your
> > results to see if the above suggestion isn't true. And then you would
> > know.
> > What benefit that is to the advancement of civilization, I don't know?
> > But
> > there you have it.
> >
> >
> See?
>
> That's how it is in the forums... I ask for sv_fps... and get
> com_maxfps...
>
>
> No please stop your efforts NOT to answer my question and just do it.


Maybe you should try taking fish oil. They say it calms you down and returns
you to a state of reality.

>
> Thank you,
> Dirk
>
>
> P.S.: Thank you Henry, I appreciate you answer but I was asking for a
> server setting.
>
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