[quake3] Entity "info_player_deathmatch" should never be removed

Ludwig Nussel ludwig.nussel at suse.de
Sun Nov 18 14:28:35 EST 2007


dyn wrote:
> Your argument about TDM is invalid because entity is removed inside
> g_spawn.c and calling it directly or indirectly doesn't make any
> difference. Server will crash for both game types, CTF and TDM on all
> maps which remove DM spawn points and provide no team spawn points.

If there are spawnpoints and noteam spawnpoints in a map q3 uses
only the noteam spawnpoints in TDM atm. With your patch it would use
both, no? That means the game would behave different, it should only
use the noteam spawnpoints if there really are no other useable
spawnpoints.

cu
Ludwig

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