[quake3] complex shadows
Lava Croft
lava.croft at trioptimum.com
Sat Nov 17 12:38:26 EST 2007
As far as I know, the stencil shadows have always been broken.
On Sat, 17 Nov 2007 18:03:45 +0100, Harsha Sri Narayana
<harshavsn at gmail.com> wrote:
> I've noticed strange behaviour with cg_shadows set to 2. The shadows
> go through parts of the level. Did q3 ever originally check for
> occlusions?
>
> Harsha
>
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