[quake3] framebuffer patch needs testing

Jorge Peña jorgepblank at gmail.com
Fri Nov 16 17:35:38 EST 2007


I haven't worked on my game in a while but just in case I do again I
bookmarked the email, is there any particular place you're going to keep it
at? Maybe you should add it as an attachment on ioq3's bugzilla, even though
I doubt it'll become part of the engine since it's extra features.

On Nov 15, 2007 6:12 PM, gord <gordallott at gmail.com> wrote:

> hi,
> I really need some testing of my framebuffer patch, specifically people
> on ATI cards or windows/mac. I can't test on those configurations
> myself.
> If there arn't any problems the patch should be pretty complete without
> any problems regarding integration with the current engine (ie: weather
> the framebuffer render path is enabled or disabled, the code behaves the
> same)
>
> any help is appreciated very much.
> --
> gord <gordallott at gmail.com>
>
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