[quake3] Re: non-cheatable game

Chris Bunting expressvps at verizon.net
Thu May 17 05:46:44 EDT 2007


Hello,

Someone had mentioned in an earlier reply that this list wasn't related to 
ioquake3 so this threw me off a bit.

But since I now see that it is about ioquake3, I'd like to know what 
development is actually taking place?

Thanks,
Chris

----- Original Message ----- 
From: "Ryan C. Gordon" <icculus at icculus.org>
To: <quake3 at icculus.org>
Sent: Thursday, May 17, 2007 5:26 AM
Subject: Re: [quake3] Re: non-cheatable game


>
>> Go ahead and gallop on you, Don Quixotes! Keep on tilting at the 
>> windmills of on-line multi-player game cheating! Bravo!
>
> This has been interesting, but it's time to take this conversation 
> off-list, guys.
>
> Please feel free to email each other directly if you want to keep talking 
> about cheats/hacks, but this mailing list is for ioquake3 development, and 
> not hypothetical engineering scenarios, even if they happen to be 
> hypothetically about quake 3.
>
> Also, there are volumes of information about the finer points of the GPL 
> available on the Internet. If you feel someone is in violation of 
> ioquake3's license, please contact me directly and I will follow up with 
> the copyright holder, but again, this mailing list is for ioquake3 
> development, and not hypothetical GPL circumvention techniques, even if 
> they happen to be hypothetically about quake 3.
>
> Let's let the people doing real development work have their list back now.
>
> Thanks,
> --ryan, mailing list mommy.
> 




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