[quake3] non-cheatable game

Mariano Ceccato ceccato at itc.it
Wed May 16 04:59:23 EDT 2007


Thanks a lot Baz, this is actually the kind of help I meant to ask for 
when I started this thread.
This will be a very useful starting point for my research.

Regards,
Mariano

baz theallmighty wrote:
> Is anyone going to put in any useful idea's or code other then yes you can
> do it no you can't.
>
>
> Some useful information:
> 1)Ogc is the major one for non PB server's. Bot's and source code can be
> found here:
> www.ecdownloads.com
>
> 2)engiene + client + server
> engeine:
> Does all the input and output stuff
> bot lib
> renderer
> server (maps, bsp tree,etc)
> network,etc,etc
>
> Client:
> cgame section of code.
> Tells the renderer what to render,parses input, runs a mini server(client
> side prediction,etc)
>
>
> server:
> game section of code
> The rules of the game. who killed who.
>
>
> 3)There are many copies of the quake 3 source code out there google.
>
> Other useful information/interesting reading:
> www.quakesrc.org/forums
> http://www.quakesrc.org/forums/viewtopic.php?t=5363
>   


-- 
Mariano Ceccato
ITC-Irst
Via Sommarive, 18
I-38050 Povo, Trento - ITALY
email: ceccato at itc.it
web: http://sra.itc.it/people/ceccato
tel: +39.0461.314.577
fax: +39.0461.314.591


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ITC -> since 1 March 2007 Fondazione Bruno Kessler
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