[quake3] Re: non-cheatable game

Erik Kloppenburg kloppenburg at snt.utwente.nl
Tue May 15 06:35:07 EDT 2007


Tim Angus wrote:
> David Jackson wrote:
>> This is untrue, on many levels.
> 
> No, it's entirely true. You can't prevent cheating in online games.

I agree. It's not just hard, but it's 100% impossible. Everything 
running on a PC has to be understood by the machine, so it can be 
understood by humans too. For example, making an aimbot is ALWAYS 
possible. Even if the code is somehow obscured or whatever... If needed, 
one could point a webcam at the screen, and write a piece of software 
the recognizes enemies. This software is hooked up to a machine that 
auto-aims the mouse at the enemies. How the hell are you going to 
prevent that?



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