[quake3] Re: non-cheatable game
Erik Kloppenburg
kloppenburg at snt.utwente.nl
Tue May 15 06:35:07 EDT 2007
Tim Angus wrote:
> David Jackson wrote:
>> This is untrue, on many levels.
>
> No, it's entirely true. You can't prevent cheating in online games.
I agree. It's not just hard, but it's 100% impossible. Everything
running on a PC has to be understood by the machine, so it can be
understood by humans too. For example, making an aimbot is ALWAYS
possible. Even if the code is somehow obscured or whatever... If needed,
one could point a webcam at the screen, and write a piece of software
the recognizes enemies. This software is hooked up to a machine that
auto-aims the mouse at the enemies. How the hell are you going to
prevent that?
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