[quake3] Quake III Solaris/Sparc binaries for the ioq3 home page...

David Gorst dgorst at gmail.com
Wed Sep 6 20:03:58 EDT 2006


Thanks- I'll give it a try tonight. I've noticed there's a new OpenGL patch
dated the 18th of August thet hasn't installed so I'll give that a go as
well.

Regards,
Dave.



On 9/6/06, vincent at cojot.name <vincent at cojot.name> wrote:
>
>
> Dave,
>
> I booted my sb150 (XVR-600) card and things work fine here.. Here are some
> relevants parts of my q3config.cfg:
>
> seta cg_shadows "1"
> seta r_primitives "0"
> seta r_dlightBacks "1"
> seta r_dynamiclight "1"
> seta r_drawSun "0"
> seta r_fastsky "0"
> seta r_ignoreGLErrors "1"
> seta r_flares "0"
> seta r_lodbias "0"
>
> seta r_texturebits "16"
> seta r_detailtextures "1"
> seta r_roundImagesDown "1"
> seta r_picmip "1"
> seta r_ext_texture_env_add "1"
> seta r_ext_compiled_vertex_array "1"
> seta r_ext_multitexture "1"
> seta r_ext_gamma_control "1"
> seta r_ext_compressed_textures "0"
> seta r_allowExtensions "1"
>
> Anything you see there? Could you send me a picture of the artifacts you
> are seeing...?
>
> Vincent
>
> On Tue, 29 Aug 2006, David Gorst wrote:
>
> > Hi again,
> >
> > I gave that a try but the results remain the same (using the latest
> OpenGL
> > drivers and patch ). Looks like we'll have to wait for Sun to sort this
> one
> > out ...
> >
> > Regards,
> > Dave.
>
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