From rstotts at cox.net Fri Sep 1 20:34:08 2006 From: rstotts at cox.net (Ryan Stotts) Date: Fri, 1 Sep 2006 19:34:08 -0500 Subject: Com_sprintf: overflow of 320 in 259 References: <000901c6c948$0ae95550$650fa8c0@amd> <200608262317.36116.arny@ats.s.bawue.de> <003301c6c959$546d0120$650fa8c0@amd> <54885e060608271218v17befa0ds879ff857359176af@mail.gmail.com> <001101c6cbe3$0f8b9b20$650fa8c0@amd> Message-ID: <000c01c6ce27$81294610$650fa8c0@amd> I removed these lines: #ifdef _DEBUG __asm {int 3;} #endif I'm still getting this at the end of the console: Working directory: E:\quake3 Proceeding with delayed mouse init Initializing DirectInput... DirectInput initialized. Com_sprintf: overflow of 320 in 259 Com_sprintf: overflow of 264 in 259 It also reprints that Com.* message after a timedemo run. Ideas? In older builds this never appeared. From bnoordhuis at gmail.com Sat Sep 2 06:31:19 2006 From: bnoordhuis at gmail.com (Ben Noordhuis) Date: Sat, 2 Sep 2006 12:31:19 +0200 Subject: [quake3] Com_sprintf: overflow of 320 in 259 In-Reply-To: <000c01c6ce27$81294610$650fa8c0@amd> References: <000901c6c948$0ae95550$650fa8c0@amd> <200608262317.36116.arny@ats.s.bawue.de> <003301c6c959$546d0120$650fa8c0@amd> <54885e060608271218v17befa0ds879ff857359176af@mail.gmail.com> <001101c6cbe3$0f8b9b20$650fa8c0@amd> <000c01c6ce27$81294610$650fa8c0@amd> Message-ID: <54885e060609020331t54689b2dk340d4a02592f6a62@mail.gmail.com> Run it through a debugger, put a breakpoint at the Com_Printf() inside Com_sprintf() and do a backtrace of the stack when it gets hit. That ought to tell you where the error stems from (and if it doesn't, post the backtrace here). From ludwig.nussel at suse.de Sat Sep 2 09:05:30 2006 From: ludwig.nussel at suse.de (Ludwig Nussel) Date: Sat, 2 Sep 2006 15:05:30 +0200 Subject: [quake3] pk3 limit In-Reply-To: <20060831215115.215830@gmx.net> References: <20060831215115.215830@gmx.net> Message-ID: <200609021505.30518.ludwig.nussel@suse.de> panter at gmx.de wrote: > in the mod defrag its normal to have more than 500 pk3 files. > is there a way to increase the pk3 count? i want quake to be able to handle up to 2000. The pk3 file limit seems to be artificial. Try the following patch. cu Ludwig Index: code/qcommon/files.c =================================================================== --- code/qcommon/files.c (Revision 883) +++ code/qcommon/files.c (Arbeitskopie) @@ -2483,7 +2483,6 @@ then loads the zip headers ================ */ -#define MAX_PAKFILES 1024 static void FS_AddGameDirectory( const char *path, const char *dir ) { searchpath_t *sp; int i; @@ -2492,7 +2491,6 @@ char *pakfile; int numfiles; char **pakfiles; - char *sorted[MAX_PAKFILES]; // this fixes the case where fs_basepath is the same as fs_cdpath // which happens on full installs @@ -2521,20 +2519,11 @@ pakfiles = Sys_ListFiles( pakfile, ".pk3", NULL, &numfiles, qfalse ); - // sort them so that later alphabetic matches override - // earlier ones. This makes pak1.pk3 override pak0.pk3 - if ( numfiles > MAX_PAKFILES ) { - numfiles = MAX_PAKFILES; - } - for ( i = 0 ; i < numfiles ; i++ ) { - sorted[i] = pakfiles[i]; - } + qsort( pakfiles, numfiles, sizeof(char*), paksort ); - qsort( sorted, numfiles, sizeof(char*), paksort ); - for ( i = 0 ; i < numfiles ; i++ ) { - pakfile = FS_BuildOSPath( path, dir, sorted[i] ); - if ( ( pak = FS_LoadZipFile( pakfile, sorted[i] ) ) == 0 ) + pakfile = FS_BuildOSPath( path, dir, pakfiles[i] ); + if ( ( pak = FS_LoadZipFile( pakfile, pakfiles[i] ) ) == 0 ) continue; // store the game name for downloading strcpy(pak->pakGamename, dir); -- (o_ Ludwig Nussel //\ SUSE LINUX Products GmbH, Development V_/_ http://www.suse.de/ From panter at gmx.de Sat Sep 2 15:49:08 2006 From: panter at gmx.de (panter at gmx.de) Date: Sat, 02 Sep 2006 21:49:08 +0200 Subject: [quake3] pk3 limit In-Reply-To: <200609021505.30518.ludwig.nussel@suse.de> References: <20060831215115.215830@gmx.net> <200609021505.30518.ludwig.nussel@suse.de> Message-ID: <20060902194908.45880@gmx.net> well, ive 528 pk3 files on a server (baseq3+defrag directory) and if i try to connect to it my client is crashing with or without that patch. -------- Original-Nachricht -------- Datum: Sat, 2 Sep 2006 15:05:30 +0200 Von: Ludwig Nussel An: quake3 at icculus.org Betreff: Re: [quake3] pk3 limit > panter at gmx.de wrote: > > in the mod defrag its normal to have more than 500 pk3 files. > > is there a way to increase the pk3 count? i want quake to be able to > handle up to 2000. > > The pk3 file limit seems to be artificial. Try the following patch. > > cu > Ludwig > > Index: code/qcommon/files.c > =================================================================== > --- code/qcommon/files.c (Revision 883) > +++ code/qcommon/files.c (Arbeitskopie) > @@ -2483,7 +2483,6 @@ > then loads the zip headers > ================ > */ > -#define MAX_PAKFILES 1024 > static void FS_AddGameDirectory( const char *path, const char *dir ) { > searchpath_t *sp; > int i; > @@ -2492,7 +2491,6 @@ > char *pakfile; > int numfiles; > char **pakfiles; > - char *sorted[MAX_PAKFILES]; > > // this fixes the case where fs_basepath is the same as fs_cdpath > // which happens on full installs > @@ -2521,20 +2519,11 @@ > > pakfiles = Sys_ListFiles( pakfile, ".pk3", NULL, &numfiles, qfalse ); > > - // sort them so that later alphabetic matches override > - // earlier ones. This makes pak1.pk3 override pak0.pk3 > - if ( numfiles > MAX_PAKFILES ) { > - numfiles = MAX_PAKFILES; > - } > - for ( i = 0 ; i < numfiles ; i++ ) { > - sorted[i] = pakfiles[i]; > - } > + qsort( pakfiles, numfiles, sizeof(char*), paksort ); > > - qsort( sorted, numfiles, sizeof(char*), paksort ); > - > for ( i = 0 ; i < numfiles ; i++ ) { > - pakfile = FS_BuildOSPath( path, dir, sorted[i] ); > - if ( ( pak = FS_LoadZipFile( pakfile, sorted[i] ) ) == 0 ) > + pakfile = FS_BuildOSPath( path, dir, pakfiles[i] ); > + if ( ( pak = FS_LoadZipFile( pakfile, pakfiles[i] ) ) == 0 ) > continue; > // store the game name for downloading > strcpy(pak->pakGamename, dir); > > -- > (o_ Ludwig Nussel > //\ SUSE LINUX Products GmbH, Development > V_/_ http://www.suse.de/ -- "Feel free" ? 10 GB Mailbox, 100 FreeSMS/Monat ... Jetzt GMX TopMail testen: http://www.gmx.net/de/go/topmail From zakk at timedoctor.org Mon Sep 4 15:14:36 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Mon, 04 Sep 2006 12:14:36 -0700 Subject: Freeze! & Installers Message-ID: <44FC7B1C.1070504@timedoctor.org> Installer (Thilo, Agrhghrghahghrghahghgr) guys: please update your installers to have 1.34-rc2 from the tag: q3/tags/1.34-rc2 as soon as possible! After you guys do that, I can post it to the website, Timbo can go post to forums, and get more people to test. Coder nerds: STOP COMMITTING THINGS UNLESS THEY ARE WELL DISCUSSED BUG FIXES OR YOU ARE TIMBO/ANGST. (Timbo, care to elaborate on procedure for coding nerds?) -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From arny at ats.s.bawue.de Mon Sep 4 21:21:07 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Tue, 5 Sep 2006 03:21:07 +0200 Subject: [quake3] Freeze! & Installers In-Reply-To: <44FC7B1C.1070504@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> Message-ID: <200609050321.13310.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Monday 04 September 2006 21:14, Zachary J. Slater wrote: > After you guys do that, I can post it to the website, Timbo can go post > to forums, and get more people to test. 1. I have changed the splash image logo now. I'd like to know what I should change the KDE/Gnome icons to as you requested in IRC. 2. I need a Linux PPC build from someone that I can include with the installer. - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFE/NEJZx4hBtWQhl4RAh1XAJ9lW864AQSumGT0B4fkEckxcJBGXgCfT/5k VndOr05Gpm+ipCQoAZbjadw= =hdia -----END PGP SIGNATURE----- From zakk at timedoctor.org Mon Sep 4 23:26:40 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Mon, 04 Sep 2006 20:26:40 -0700 Subject: [quake3] Freeze! & Installers In-Reply-To: <200609050321.13310.arny@ats.s.bawue.de> References: <44FC7B1C.1070504@timedoctor.org> <200609050321.13310.arny@ats.s.bawue.de> Message-ID: <44FCEE70.4030208@timedoctor.org> Thilo Schulz wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On Monday 04 September 2006 21:14, Zachary J. Slater wrote: >> After you guys do that, I can post it to the website, Timbo can go post >> to forums, and get more people to test. > > 1. I have changed the splash image logo now. I'd like to know what I should > change the KDE/Gnome icons to as you requested in IRC. No the icons are fine, I just meant the text next to the icons shouldn't be icculus.org/quake3, it should be ioquake3. > 2. I need a Linux PPC build from someone that I can include with the > installer. > I don't feel that PPC is necessary right now, if someone wants to go for that, then great. -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From arny at ats.s.bawue.de Mon Sep 4 23:45:20 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Tue, 5 Sep 2006 05:45:20 +0200 Subject: [quake3] Freeze! & Installers In-Reply-To: <44FCEE70.4030208@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> <200609050321.13310.arny@ats.s.bawue.de> <44FCEE70.4030208@timedoctor.org> Message-ID: <200609050545.23541.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Tuesday 05 September 2006 05:26, Zachary J. Slater wrote: > No the icons are fine, I just meant the text next to the icons shouldn't > be icculus.org/quake3, it should be ioquake3. gotcha > I don't feel that PPC is necessary right now, if someone wants to go for > that, then great. I only need the two binaries, dedicated server and normal client. I can take care of the rest. - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFE/PLTZx4hBtWQhl4RAkAXAKC9tAteAuLT+pa3DgSWYiGhvl5h5ACfZsch qdneQ6M6UUmvVECmVxXpgoQ= =KnVz -----END PGP SIGNATURE----- From ewetoo at gmail.com Tue Sep 5 05:31:33 2006 From: ewetoo at gmail.com (ewe2) Date: Tue, 5 Sep 2006 19:31:33 +1000 Subject: [quake3] Freeze! & Installers In-Reply-To: <200609050545.23541.arny@ats.s.bawue.de> References: <44FC7B1C.1070504@timedoctor.org> <200609050321.13310.arny@ats.s.bawue.de> <44FCEE70.4030208@timedoctor.org> <200609050545.23541.arny@ats.s.bawue.de> Message-ID: <91d14f320609050231w1df60832ma5a163b3e7c445e4@mail.gmail.com> On 9/5/06, Thilo Schulz wrote: > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > On Tuesday 05 September 2006 05:26, Zachary J. Slater wrote: > > No the icons are fine, I just meant the text next to the icons shouldn't > > be icculus.org/quake3, it should be ioquake3. > > gotcha > > > I don't feel that PPC is necessary right now, if someone wants to go for > > that, then great. > > I only need the two binaries, dedicated server and normal client. I can take > care of the rest. PPC still has problems with OpenAL for me on my ibook G4, behaves much better without it. -- Emacs vs. Vi flamewars are a pointless waste of time. Vi is the best From phatfil at optusnet.com.au Tue Sep 5 05:58:21 2006 From: phatfil at optusnet.com.au (Philip Nelson) Date: Tue, 5 Sep 2006 19:58:21 +1000 Subject: [quake3] Freeze! & Installers In-Reply-To: <44FC7B1C.1070504@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> Message-ID: <200609051958.21882.phatfil@optusnet.com.au> On Tuesday 05 September 2006 05:14, Zachary J. Slater wrote: > Installer (Thilo, Agrhghrghahghrghahghgr) guys: > please update your installers to have 1.34-rc2 from the tag: > q3/tags/1.34-rc2 > as soon as possible! win32 installer finally updated, huzzah! http://whatsbeef.net/philip/ioq3/ioquake3_setup.exe Cheers, Agrhghrghahghrghahghgr From tim at ngus.net Tue Sep 5 06:11:03 2006 From: tim at ngus.net (Tim Angus) Date: Tue, 05 Sep 2006 11:11:03 +0100 Subject: Freeze! & Installers In-Reply-To: <44FC7B1C.1070504@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> Message-ID: <44FD4D37.9060106@ngus.net> Zachary J. Slater wrote: > (Timbo, care to elaborate on procedure for coding nerds?) Only that you can still make commits to the trunk, just not to the 1.34 branch. The general procedure here on in is as follows: rcNum = 2 1. Make installers/package up the 1.34-rc$(rcNum) tag. 2. Test these installers. 3. If any problems are identified commit the fixes to trunk (assuming no conflicts) and merge into the 1.34 branch. If no problems, goto 6. 4. Increment rcNum and create a new tag. 5. Goto 1. 6. Create a new tag which is a carbon copy of the 1.34-rc$(rcNum) tag. 7. Release. From ludwig.nussel at suse.de Tue Sep 5 10:01:21 2006 From: ludwig.nussel at suse.de (Ludwig Nussel) Date: Tue, 5 Sep 2006 16:01:21 +0200 Subject: [quake3-commits] r893 - trunk/code/unix/setup In-Reply-To: <20060905125425.18356.qmail@icculus.org> References: <20060905125425.18356.qmail@icculus.org> Message-ID: <200609051601.21927.ludwig.nussel@suse.de> On Tuesday 05 September 2006 14:54, DONOTREPLY at icculus.org wrote: > Author: thilo > Date: 2006-09-05 08:54:25 -0400 (Tue, 05 Sep 2006) > New Revision: 893 > > Modified: > trunk/code/unix/setup/doit > trunk/code/unix/setup/setup.xml > Log: > Extend the installer to offer more options Well, that breaks my builds. I cannot use that script anymore inside the suse build system in order to automatically create *reproducible* installer builds. cu Ludwig -- (o_ Ludwig Nussel //\ SUSE LINUX Products GmbH, Development V_/_ http://www.suse.de/ From arny at ats.s.bawue.de Tue Sep 5 10:31:07 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Tue, 5 Sep 2006 16:31:07 +0200 Subject: [quake3] Freeze! & Installers In-Reply-To: <44FC7B1C.1070504@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> Message-ID: <200609051631.10524.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Monday 04 September 2006 21:14, Zachary J. Slater wrote: > Installer (Thilo, Agrhghrghahghrghahghgr) guys: > please update your installers to have 1.34-rc2 from the tag: > q3/tags/1.34-rc2 > as soon as possible! Done! The installer features all TeamArena patch data as well and will prompt the user for the Q3/TA CDs if he selected it. http://thilo.kickchat.com/temp/ioquake3-1.34-rc2.run zakk: please test it and inform me of anything you don't like so I can fix it asap. - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFE/YouZx4hBtWQhl4RAupYAJ40ZWroEN+N/gsNan3U8YyzSZiAZwCglmdP 7SA/HQ7s1A+hM9PngKnaalQ= =B4R6 -----END PGP SIGNATURE----- From arny at ats.s.bawue.de Tue Sep 5 10:38:38 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Tue, 5 Sep 2006 16:38:38 +0200 Subject: [quake3] Re: [quake3-commits] r893 - trunk/code/unix/setup In-Reply-To: <200609051601.21927.ludwig.nussel@suse.de> References: <20060905125425.18356.qmail@icculus.org> <200609051601.21927.ludwig.nussel@suse.de> Message-ID: <200609051638.41313.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Tuesday 05 September 2006 16:01, Ludwig Nussel wrote: > Well, that breaks my builds. I cannot use that script anymore inside > the suse build system in order to automatically create > *reproducible* installer builds. The worst thing probably is the path names to the loki_setup directory that I made to reflect the nomenclature of CVS loki_setup. I can write a little piece of documentation still that tells how to create reproducible builds. 1.: The loki_setup/ tree needs setup binaries for all platforms the doit script supports with my modifications: x86_64 and i386 currently (this can probably be easily extended to include Linux PPC) 2.: A copy of the id_patch_pk3s_Q3A_EULA.txt in the setup dir is required 3.: All patch pk3s of team arena / vanilla quake3 need to be stored in idtapatchpk3s.tar / idpatchpk3s.tar I only implemented what zakk wanted: One installer for multiple platforms + patch data. - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFE/YvxZx4hBtWQhl4RAgP+AKCtjHz4lS01VpNl4xtYZ9JsEC6IpQCfbPGI FMHxtahb+RDukgzMVettxyQ= =nuJH -----END PGP SIGNATURE----- From zakk at timedoctor.org Tue Sep 5 11:59:38 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Tue, 05 Sep 2006 08:59:38 -0700 Subject: [quake3] Re: [quake3-commits] r893 - trunk/code/unix/setup In-Reply-To: <200609051638.41313.arny@ats.s.bawue.de> References: <20060905125425.18356.qmail@icculus.org> <200609051601.21927.ludwig.nussel@suse.de> <200609051638.41313.arny@ats.s.bawue.de> Message-ID: <44FD9EEA.2090001@timedoctor.org> Thilo Schulz wrote: > I only implemented what zakk wanted: > One installer for multiple platforms + patch data. Yeah this is more important to me than non-compliant installers :| -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From vincent at cojot.name Tue Sep 5 15:36:32 2006 From: vincent at cojot.name (vincent at cojot.name) Date: Tue, 5 Sep 2006 21:36:32 +0200 (CEST) Subject: [quake3] Quake III Solaris/Sparc binaries for the ioq3 home page... In-Reply-To: References: Message-ID: Dave, I booted my sb150 (XVR-600) card and things work fine here.. Here are some relevants parts of my q3config.cfg: seta cg_shadows "1" seta r_primitives "0" seta r_dlightBacks "1" seta r_dynamiclight "1" seta r_drawSun "0" seta r_fastsky "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodbias "0" seta r_texturebits "16" seta r_detailtextures "1" seta r_roundImagesDown "1" seta r_picmip "1" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compressed_textures "0" seta r_allowExtensions "1" Anything you see there? Could you send me a picture of the artifacts you are seeing...? Vincent On Tue, 29 Aug 2006, David Gorst wrote: > Hi again, > > I gave that a try but the results remain the same (using the latest OpenGL > drivers and patch ). Looks like we'll have to wait for Sun to sort this one > out ... > > Regards, > Dave. From tjw at webteam.net Wed Sep 6 09:50:45 2006 From: tjw at webteam.net (Tony J. White) Date: Wed, 6 Sep 2006 08:50:45 -0500 Subject: [quake3] Freeze! & Installers In-Reply-To: <44FC7B1C.1070504@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> Message-ID: <20060906135045.GW2197@morbo.webteam.net> On Mon, Sep 04, 2006 at 12:14:36PM -0700, Zachary J. Slater wrote: > Installer (Thilo, Agrhghrghahghrghahghgr) guys: > please update your installers to have 1.34-rc2 from the tag: > q3/tags/1.34-rc2 > as soon as possible! Mac OS X Universal: http://tjw.org/ioquake3-ub/ioquake3-1.34-rc2.dmg -Tony From Dietrich_Joerg at t-online.de Wed Sep 6 15:20:52 2006 From: Dietrich_Joerg at t-online.de (Joerg Dietrich) Date: Wed, 06 Sep 2006 21:20:52 +0200 Subject: SVN branch or tag? Message-ID: <44FF1F94.1000601@t-online.de> Hello, I just wanted to check if the Ogg Vorbis support still works in the 1.34 release candidate 2. But in the SVN repostery there is a 1.34 branch created by ludwig and a 1.34-rc2 tag created by tma. Which one of those two is the official sourcecode for the release candidate? In my understanding SVN doesn't have a very clear distinction between tags and branches. It always duplicates the whole tree when you create a new tag or a branch. Joerg From tim at ngus.net Wed Sep 6 15:33:32 2006 From: tim at ngus.net (Tim Angus) Date: Wed, 6 Sep 2006 20:33:32 +0100 Subject: SVN branch or tag? In-Reply-To: <44FF1F94.1000601@t-online.de> References: <44FF1F94.1000601@t-online.de> Message-ID: <20060906203332.45e8417c.tim@ngus.net> On Wed, 06 Sep 2006 21:20:52 +0200 Joerg wrote: > But in the SVN repostery there is a 1.34 branch created by ludwig and > a 1.34-rc2 tag created by tma. Which one of those two is the > official sourcecode for the release candidate? Actually I created both. 1.34 is the 1.34 branch, 1.34-rc2 is a snapshot of the 1.34 branch. From "Freeze! & Installers thread": "The general procedure here on in is as follows: rcNum = 2 1. Make installers/package up the 1.34-rc$(rcNum) tag. 2. Test these installers. 3. If any problems are identified commit the fixes to trunk (assuming no conflicts) and merge into the 1.34 branch. If no problems, goto 6. 4. Increment rcNum and create a new tag. 5. Goto 1. 6. Create a new tag which is a carbon copy of the 1.34-rc$(rcNum) tag. 7. Release." From dgorst at gmail.com Wed Sep 6 20:03:58 2006 From: dgorst at gmail.com (David Gorst) Date: Thu, 7 Sep 2006 10:03:58 +1000 Subject: [quake3] Quake III Solaris/Sparc binaries for the ioq3 home page... In-Reply-To: References: Message-ID: Thanks- I'll give it a try tonight. I've noticed there's a new OpenGL patch dated the 18th of August thet hasn't installed so I'll give that a go as well. Regards, Dave. On 9/6/06, vincent at cojot.name wrote: > > > Dave, > > I booted my sb150 (XVR-600) card and things work fine here.. Here are some > relevants parts of my q3config.cfg: > > seta cg_shadows "1" > seta r_primitives "0" > seta r_dlightBacks "1" > seta r_dynamiclight "1" > seta r_drawSun "0" > seta r_fastsky "0" > seta r_ignoreGLErrors "1" > seta r_flares "0" > seta r_lodbias "0" > > seta r_texturebits "16" > seta r_detailtextures "1" > seta r_roundImagesDown "1" > seta r_picmip "1" > seta r_ext_texture_env_add "1" > seta r_ext_compiled_vertex_array "1" > seta r_ext_multitexture "1" > seta r_ext_gamma_control "1" > seta r_ext_compressed_textures "0" > seta r_allowExtensions "1" > > Anything you see there? Could you send me a picture of the artifacts you > are seeing...? > > Vincent > > On Tue, 29 Aug 2006, David Gorst wrote: > > > Hi again, > > > > I gave that a try but the results remain the same (using the latest > OpenGL > > drivers and patch ). Looks like we'll have to wait for Sun to sort this > one > > out ... > > > > Regards, > > Dave. > -------------- next part -------------- An HTML attachment was scrubbed... URL: From zakk at timedoctor.org Thu Sep 7 02:15:48 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Wed, 06 Sep 2006 23:15:48 -0700 Subject: [quake3] Freeze! & Installers In-Reply-To: <44FC7B1C.1070504@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> Message-ID: <44FFB914.30109@timedoctor.org> Okay, I'm ridiculously busy :( I think I've downloaded all of the updated installers that have been presented to me to the quake 3 files directory, Can somebody update the website in svn with the proper download links & md5s/etc/whatever? -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From harshavsn at gmail.com Thu Sep 7 13:27:44 2006 From: harshavsn at gmail.com (Harsha Sri Narayana) Date: Thu, 7 Sep 2006 18:27:44 +0100 Subject: [quake3] Freeze! & Installers In-Reply-To: <44FFB914.30109@timedoctor.org> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> Message-ID: <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> I'm having problems with 1.32rc1 (for mac). When I connect to some servers it exits and produces an error report. If I'm not providing the right information, or if this is in the wrong place (ie should be posted to the forum) then tell me. The report is attached to this email. ps. Thanks for all the hard work you guys are putting in. On 07/09/06, Zachary J. Slater wrote: > > Okay, I'm ridiculously busy :( > > I think I've downloaded all of the updated installers that have been > presented to me to the quake 3 files directory, > Can somebody update the website in svn with the proper download links & > md5s/etc/whatever? > > -- > - Zachary J. Slater > zakk at timedoctor.org > zacharyslater at gmail.com > -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: q3errordump Type: application/octet-stream Size: 20579 bytes Desc: not available URL: From arny at ats.s.bawue.de Thu Sep 7 14:30:58 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Thu, 7 Sep 2006 20:30:58 +0200 Subject: [quake3] Freeze! & Installers In-Reply-To: <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> Message-ID: <200609072031.04118.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Thursday 07 September 2006 19:27, Harsha Sri Narayana wrote: > The report is attached to this email. > ps. Thanks for all the hard work you guys are putting in. This looks like the VM compiler doesn't properly set memory pages with the JIT code to be executable and your OS is configured with NX protection. I don't own a MAC or anything, so some mac guy should have a look at this. (tjw?) ... MakeDataExecutable() appears in there but I don't know what it really does. Isn't there a mmap on Macs, too? - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFFAGVoZx4hBtWQhl4RAlLdAKCniKb7NjfVnwxSHZkGoWkTTjeX7ACfVRIR U8inAcBmwVfblsf7zbiKGQM= =AUjk -----END PGP SIGNATURE----- From tjw at webteam.net Thu Sep 7 14:41:26 2006 From: tjw at webteam.net (Tony J. White) Date: Thu, 7 Sep 2006 13:41:26 -0500 Subject: [quake3] Freeze! & Installers In-Reply-To: <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> Message-ID: <20060907184126.GF15878@morbo.webteam.net> On Thu, Sep 07, 2006 at 06:27:44PM +0100, Harsha Sri Narayana wrote: > I'm having problems with 1.32rc1 (for mac). When I connect to some > servers it exits and produces an error report. If I'm not providing the > right information, or if this is in the wrong place (ie should be posted > to the forum) then tell me. > > The report is attached to this email. > ps. Thanks for all the hard work you guys are putting in. The crash report says: "Version: 1.34-rc1 (1.34-rc1)" Have you tried the latest one (rc2)? http://icculus.org/quake3/files/ioquake3-1.34-rc2.dmg Also are you trying to use a mod and/or non-standard .pk3 files? It would be helpful to see the console log as well. You can get this by running ioquake3 in a terminal like this: cd /Applications/Quake3/ioquake3/ ./ioquake3-1.34-rc2.app/Contents/MacOS/ioquake3.ub -Tony From tjw at webteam.net Thu Sep 7 17:59:32 2006 From: tjw at webteam.net (Tony J. White) Date: Thu, 7 Sep 2006 16:59:32 -0500 Subject: HTTP/FTP Downloads (again) Message-ID: <20060907215932.GL15878@morbo.webteam.net> https://bugzilla.icculus.org/show_bug.cgi?id=2661#c20 I've made some cvar related changes to the cURL support patch. To review, the ET look-alike cvars for this have been dropped in an effort to make the impact on SERVERINFO string much smaller. The new server cvars for controlling this feature are: sv_allowDownload [integer] This cvar already exists in SERVERINFO and previously the only values recognized were either 0 (off) non-0 (on). Now this is a bit-flag value with any of the following combinations 1 - traditional UDP downloading allowed 2 - download redirection allowed (cURL) 4 - client should disconnect when using download redirection This makes the only valid settings: 0 - no downloads 1 - udp downloads only 2 - redirected downloads only 3 - either udp or redirected downloads allowed 6 - disconnected redirect downloads only 7 - udp download or disconnected redirect downloads sv_dlURL [string] This used to be sv_wwwBaseURL in earlier patches. A string that represents the base of the download URL. For example, setting this to "http://tjw.org" may try to download a pak at "http://tjw.org/baseq3/test.pk3" I will be testing this latest patch the three main platforms. If all goes well in testing and nobody has any concerns about this patch I will commit it to trunk. -Tony From shane at it.uts.edu.au Thu Sep 7 20:54:23 2006 From: shane at it.uts.edu.au (Shane Isley) Date: Fri, 08 Sep 2006 10:54:23 +1000 Subject: [quake3] HTTP/FTP Downloads (again) In-Reply-To: <20060907215932.GL15878@morbo.webteam.net> References: <20060907215932.GL15878@morbo.webteam.net> Message-ID: <4500BF3F.8030107@it.uts.edu.au> Hi Tony and Co, I think you and Hobbes have both done a great job on this, it's a feature that make a *real* difference. The one aspect I think needs to change is a server actively disabling http downloads. A client should get the missing files as fast as possible; it's what the patch does so well. In my opinion cl_allowdownload [integer] It should be the clients single download switch. 0 - don't download 1 - UDP downloads 2 - HTTP & UPD downloads Alternatively use a 0,1,2,4 bitmask. cl_dlURL [string] This would serve a similar function to sv_dlURL. It is the fallback when the server doesn't supply sv_dlURL (ie the server operator doesn't want to or can't be arssed to offer the pak's via http). It allows the client to try a trusted URL where the pak's might be; if unavailable the client would request to download via UDP. If all three have failed at that point, i guess it's time to google or find another server. sv_allowdownloads [integer] This should keep it's original role; the servers gatekeeper for direct UDP downloads from it process to quake3 clients. 0 - no UDP downloads 1 - allow UDP downloads sv_dlURL [string] This is the place where the server can either actively help clients by displaying a URL for it's files. If left blank "no harm no foul" the client can try from it's fall back cvar cl_dlURL. sv_wwwDlDisconnected [integer] Sounds like this is necessary from your comments on bz. Excuse the messy layout but I hope you see that we can get more out of this top patch. Regards, Shane Tony J. White wrote: >https://bugzilla.icculus.org/show_bug.cgi?id=2661#c20 > >I've made some cvar related changes to the cURL support patch. > >To review, the ET look-alike cvars for this have been dropped in an effort >to make the impact on SERVERINFO string much smaller. > >The new server cvars for controlling this feature are: > >sv_allowDownload [integer] > This cvar already exists in SERVERINFO and previously the only values > recognized were either 0 (off) non-0 (on). Now this is a bit-flag > value with any of the following combinations > > 1 - traditional UDP downloading allowed > 2 - download redirection allowed (cURL) > 4 - client should disconnect when using download redirection > > This makes the only valid settings: > 0 - no downloads > 1 - udp downloads only > 2 - redirected downloads only > 3 - either udp or redirected downloads allowed > 6 - disconnected redirect downloads only > 7 - udp download or disconnected redirect downloads > >sv_dlURL [string] > This used to be sv_wwwBaseURL in earlier patches. A string that > represents the base of the download URL. For example, setting > this to "http://tjw.org" may try to download a pak > at "http://tjw.org/baseq3/test.pk3" > >I will be testing this latest patch the three main platforms. If >all goes well in testing and nobody has any concerns about this patch I >will commit it to trunk. > >-Tony > > From harshavsn at gmail.com Fri Sep 8 08:32:40 2006 From: harshavsn at gmail.com (Harsha Sri Narayana) Date: Fri, 8 Sep 2006 13:32:40 +0100 Subject: [quake3] Freeze! & Installers In-Reply-To: <20060907184126.GF15878@morbo.webteam.net> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> <20060907184126.GF15878@morbo.webteam.net> Message-ID: <7784416f0609080532q668450f8lb18e2fb1ec59cabc@mail.gmail.com> On 07/09/06, Tony J. White wrote: > > On Thu, Sep 07, 2006 at 06:27:44PM +0100, Harsha Sri Narayana wrote: > > I'm having problems with 1.32rc1 (for mac). When I connect to some > > servers it exits and produces an error report. If I'm not providing > the > > right information, or if this is in the wrong place (ie should be > posted > > to the forum) then tell me. > > > > The report is attached to this email. > > ps. Thanks for all the hard work you guys are putting in. > > > The crash report says: "Version: 1.34-rc1 (1.34-rc1)" > > Have you tried the latest one (rc2)? > > http://icculus.org/quake3/files/ioquake3-1.34-rc2.dmg > > Also are you trying to use a mod and/or non-standard .pk3 files? > > It would be helpful to see the console log as well. You can get this > by running ioquake3 in a terminal like this: > > cd /Applications/Quake3/ioquake3/ > ./ioquake3-1.34-rc2.app/Contents/MacOS/ioquake3.ub > > -Tony > > Got it working I ran that ioquake3.ub on rc1 and it complained that I didn't have /Users/SophieKhara/Library/Application Support/Quake3/baseq3/pak0.pk3 although I did have all the pak files in /Applications/Quake3/ioquake3/baseq3. So I copied all the pak files over. Then I downloaded rc2 as instructed. (In my original email I said .32rc1 when I meant .34rc1, that was just habit .. years of typing . 3 2). I can't reproduce that crash anymore. Thanks for the help. -Harsha -------------- next part -------------- An HTML attachment was scrubbed... URL: From tjw at webteam.net Fri Sep 8 10:41:40 2006 From: tjw at webteam.net (Tony J. White) Date: Fri, 8 Sep 2006 09:41:40 -0500 Subject: [quake3] HTTP/FTP Downloads (again) In-Reply-To: <4500BF3F.8030107@it.uts.edu.au> References: <20060907215932.GL15878@morbo.webteam.net> <4500BF3F.8030107@it.uts.edu.au> Message-ID: <20060908144140.GO15878@morbo.webteam.net> On Fri, Sep 08, 2006 at 10:54:23AM +1000, Shane Isley wrote: > The one aspect I think needs to change is a server actively disabling http > downloads. A client should get the missing files as fast as possible; it's what > the patch does so well. > > In my opinion > cl_allowdownload [integer] > It should be the clients single download switch. > > 0 - don't download > 1 - UDP downloads > 2 - HTTP & UPD downloads > > Alternatively use a 0,1,2,4 bitmask. We don't want to change cl_allowDownload. The reason is this cvar needs to default to 0 (no downloads). This setting should apply for any type of download. However, we do want to change the default behaviour of downloads so that the default is to use cURL by default, then fallback to UDP. Therefore, having a seperate cvar just for controlling download behaviour, but not for enabling/disabling it is justified. I'm planning on dropping the cl_wwwDownload cvar and replacing it with a bitmask value to match the settings of sv_allowDownload. Like sv_allowDownload the bitmask values would be: 1 - traditional UDP downloading allowed 2 - download redirection allowed (cURL) valid settings for this cvar would be: 1 - udp downloads only 2 - redirected downloads only 3 - redirected downloads allowed, but fall back to udp if server doesn't support redirected downloads The default would be 3. I'm not sure what to call it, perhaps cl_downloadMethod? > cl_dlURL [string] > This would serve a similar function to sv_dlURL. It is the fallback when the > server doesn't supply sv_dlURL (ie the server operator doesn't want to or can't > be arssed to offer the pak's via http). It allows the client to try a trusted > URL where the pak's might be; if unavailable the client would request to > download via UDP. If all three have failed at that point, i guess it's time to > google or find another server. I don't think this would be very valuable. The trouble is there are lots of pk3 files floating around the internet's tubes that have the same name but are different files. I think any redirect downloads a client does should be done on behest of the server they're trying to connect to. That way if you spend 30 minutes downloading the wrong pk3 you know who to blame (server operator). I can see why you might want this feature, but it seems like it would only see a very limited use and could result in confusion/frustation for those who do use it. > sv_allowdownloads [integer] > This should keep it's original role; the servers gatekeeper for direct UDP > downloads from it process to quake3 clients. > > 0 - no UDP downloads > 1 - allow UDP downloads > > sv_dlURL [string] > This is the place where the server can either actively help clients by > displaying a URL for it's files. If left blank "no harm no foul" the client > can try from it's fall back cvar cl_dlURL. > > sv_wwwDlDisconnected [integer] > Sounds like this is necessary from your comments on bz. > sv_wwwDlDisconnected was dropped because all off the download settings except for sv_dlURL on the server were consolidated into sv_allowDownload to address space conserns. -Tony From vo.sinh at gmail.com Tue Sep 12 10:24:55 2006 From: vo.sinh at gmail.com (Michele) Date: Tue, 12 Sep 2006 16:24:55 +0200 Subject: Unsynced sound sources with q3ut and g_antiwarp 0 Message-ID: with ioquake3 and q3ut mod + g_antiwarp 0 I notice that sound sources are lagged and sometimes multiplied. With 1.32 quake3 it's fine. If you want to test it try this server 81.7.176.133:27100 and try to break a window on uptown map, the sound is different from the quake3 one. cheers. -------------- next part -------------- An HTML attachment was scrubbed... URL: From rainer.klaffenboeck at inode.at Tue Sep 12 12:43:59 2006 From: rainer.klaffenboeck at inode.at (Rainer Klaffenboeck) Date: Tue, 12 Sep 2006 18:43:59 +0200 Subject: [quake3] Unsynced sound sources with q3ut and g_antiwarp 0 In-Reply-To: References: Message-ID: <4506E3CF.6080406@inode.at> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 This has nothing to do with g_antiwarp, but with the use of openAL (s_useOpenAL). While idq3 (and also ioq3 with s_useOpenAl=0) stop rendering sounds after x sounds simultaneously, ioq3 with openAl on will render all of them. Therefore the sounds seems to be fuller and longer. You can also change cg_maxFragments to something lower, like 5 or so, limiting the glass fragments rendered and therefore also limiting the sounds being played. I agree though, that the mixing of lots of sounds produces weird effects. It seems the more sounds being mixed, the higher the pitch of the overall sound. Technically this might make sense, but not acoustically. Please try with lower cg_maxFragments resp. with s_useOpenAl disabled. For the latter you'll need to snd_restart. Hobbes Michele wrote: > with ioquake3 and q3ut mod + g_antiwarp 0 I notice that sound sources are > lagged and sometimes multiplied. With 1.32 quake3 it's fine. > If you want to test it try this server 81.7.176.133:27100 and try to > break a > window on uptown map, the sound is different from the quake3 one. > > > cheers. > -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.5 (GNU/Linux) iD8DBQFFBuPPIYZu41kfZxARApo+AJ4rNLnmhGePrLMSM2aK9RNvD6HUfACfejHD 9y93B3oNQSoXnDXitg3qXyw= =h1t2 -----END PGP SIGNATURE----- From panter at gmx.de Wed Sep 13 15:33:20 2006 From: panter at gmx.de (panter at gmx.de) Date: Wed, 13 Sep 2006 21:33:20 +0200 Subject: rcon tell Message-ID: <20060913193320.113780@gmx.net> hi, somehow "rcon tell " to send someone a message isn't working. Is there another way to send a message to a single player? Pan-(G) -- "Feel free" - 10 GB Mailbox, 100 FreeSMS/Monat ... Jetzt GMX TopMail testen: http://www.gmx.net/de/go/topmail From auerswal at unix-ag.uni-kl.de Wed Sep 13 18:38:39 2006 From: auerswal at unix-ag.uni-kl.de (Erik Auerswald) Date: Thu, 14 Sep 2006 00:38:39 +0200 Subject: rename to ioquake3... Message-ID: <20060913223839.GA1239@sushi.unix-ag.uni-kl.de> Hi, ioquake3 is still called 'icculus.org Quake 3' at the icculus.org portal site. Erik From zakk at timedoctor.org Wed Sep 13 18:40:45 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Wed, 13 Sep 2006 15:40:45 -0700 Subject: [quake3] rename to ioquake3... In-Reply-To: <20060913223839.GA1239@sushi.unix-ag.uni-kl.de> References: <20060913223839.GA1239@sushi.unix-ag.uni-kl.de> Message-ID: <450888ED.3090604@timedoctor.org> Erik Auerswald wrote: > Hi, > > ioquake3 is still called 'icculus.org Quake 3' at the icculus.org portal > site. > > Erik Yeah we'll get that fixed, if Ryan doesn't see this thread I'll bug him about it later. -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From zakk at timedoctor.org Thu Sep 14 02:05:20 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Wed, 13 Sep 2006 23:05:20 -0700 Subject: [quake3] rename to ioquake3... In-Reply-To: <450888ED.3090604@timedoctor.org> References: <20060913223839.GA1239@sushi.unix-ag.uni-kl.de> <450888ED.3090604@timedoctor.org> Message-ID: <4508F120.6010003@timedoctor.org> Zachary J. Slater wrote: > Erik Auerswald wrote: >> Hi, >> >> ioquake3 is still called 'icculus.org Quake 3' at the icculus.org portal >> site. >> >> Erik > > Yeah we'll get that fixed, if Ryan doesn't see this thread I'll bug him > about it later. Fixed, thanks. -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From joehill at sympatico.ca Fri Sep 15 23:06:51 2006 From: joehill at sympatico.ca (JoeHill) Date: Fri, 15 Sep 2006 23:06:51 -0400 Subject: Threewave CTF maps Message-ID: <20060915230651.5cbcdef7.joehill@sympatico.ca> Been searchin' all night, cannot find these maps. Anyone got them lyin' around on an ftp somewhere? :-) -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From bnoordhuis at gmail.com Sat Sep 16 08:01:43 2006 From: bnoordhuis at gmail.com (Ben Noordhuis) Date: Sat, 16 Sep 2006 14:01:43 +0200 Subject: [quake3] Threewave CTF maps In-Reply-To: <20060915230651.5cbcdef7.joehill@sympatico.ca> References: <20060915230651.5cbcdef7.joehill@sympatico.ca> Message-ID: <54885e060609160501x3865f1b5oa8ad4f3778392e1c@mail.gmail.com> On 9/16/06, JoeHill wrote: > Anyone got them lyin' around on an ftp somewhere? :-) planetquake[34].net has them: http://www.planetquake4.net/download.php?op=fileid&lid=968 http://www.planetquake4.net/download.php?op=fileid&lid=1566 From joehill at sympatico.ca Sat Sep 16 20:35:48 2006 From: joehill at sympatico.ca (JoeHill) Date: Sat, 16 Sep 2006 20:35:48 -0400 Subject: [quake3] Threewave CTF maps In-Reply-To: <54885e060609160501x3865f1b5oa8ad4f3778392e1c@mail.gmail.com> References: <20060915230651.5cbcdef7.joehill@sympatico.ca> <54885e060609160501x3865f1b5oa8ad4f3778392e1c@mail.gmail.com> Message-ID: <20060916203548.75a56bf3.joehill@sympatico.ca> On Sat, 16 Sep 2006 14:01:43 +0200 Ben Noordhuis got an infinite number of monkeys to type out: > > Anyone got them lyin' around on an ftp somewhere? :-) > > planetquake[34].net has them: > > http://www.planetquake4.net/download.php?op=fileid&lid=968 > http://www.planetquake4.net/download.php?op=fileid&lid=1566 Yoink! Thanks much! -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From joehill at sympatico.ca Sat Sep 16 22:52:56 2006 From: joehill at sympatico.ca (JoeHill) Date: Sat, 16 Sep 2006 22:52:56 -0400 Subject: [quake3] HTTP/FTP Downloads (again) In-Reply-To: <20060907215932.GL15878@morbo.webteam.net> References: <20060907215932.GL15878@morbo.webteam.net> Message-ID: <20060916225256.3c438a24.joehill@sympatico.ca> On Thu, 7 Sep 2006 16:59:32 -0500 Tony J. White got an infinite number of monkeys to type out: > I will be testing this latest patch the three main platforms. If > all goes well in testing and nobody has any concerns about this patch I > will commit it to trunk. Just now tried the latest release, I'm assuming this feature has not yet been implemented? Either that or I's doin' somethin' wrong (again). *Very* interested in this feature, always wondered why it was so slow to download from the server. One question though: if this is implemented, would a couple of people connecting to the server and downloading the data not hog the bandwidth? Pardon my ignorance. Cheers! -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From joehill at sympatico.ca Sat Sep 16 23:08:56 2006 From: joehill at sympatico.ca (JoeHill) Date: Sat, 16 Sep 2006 23:08:56 -0400 Subject: Bug or no? Message-ID: <20060916230856.4f18a757.joehill@sympatico.ca> Just tried connecting to my server, running the latest release candidate, and I get an error 'interface version 3, expected 6'. Does one have to be running the same version of IOQ3 on their client to connect? I was under the impression that any updated Quake 3 client could connect... -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From zakk at timedoctor.org Sat Sep 16 23:12:15 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Sat, 16 Sep 2006 20:12:15 -0700 Subject: [quake3] Bug or no? In-Reply-To: <20060916230856.4f18a757.joehill@sympatico.ca> References: <20060916230856.4f18a757.joehill@sympatico.ca> Message-ID: <450CBD0F.3010604@timedoctor.org> JoeHill wrote: > Just tried connecting to my server, running the latest release candidate, and I > get an error 'interface version 3, expected 6'. > > Does one have to be running the same version of IOQ3 on their client to connect? > I was under the impression that any updated Quake 3 client could connect... > You didn't install the patch data/that server isn't the same patch version. Nothing to do with ioquake3. -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From zakk at timedoctor.org Sat Sep 16 23:14:06 2006 From: zakk at timedoctor.org (Zachary J. Slater) Date: Sat, 16 Sep 2006 20:14:06 -0700 Subject: [quake3] HTTP/FTP Downloads (again) In-Reply-To: <20060916225256.3c438a24.joehill@sympatico.ca> References: <20060907215932.GL15878@morbo.webteam.net> <20060916225256.3c438a24.joehill@sympatico.ca> Message-ID: <450CBD7E.1060401@timedoctor.org> From the website: "Tony J. White and company did an excellent piece of work, and now server admins can enable HTTP/FTP download redirection (fast downloads!) in their servers with ioquake3! This won't be in the first release, early adopters can follow the build-from-source instructions to get it. More information resides in the README. Thanks Tony!" (it isn't in the release) -- - Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From joehill at sympatico.ca Sat Sep 16 23:14:48 2006 From: joehill at sympatico.ca (JoeHill) Date: Sat, 16 Sep 2006 23:14:48 -0400 Subject: [quake3] Bug or no? In-Reply-To: <20060916230856.4f18a757.joehill@sympatico.ca> References: <20060916230856.4f18a757.joehill@sympatico.ca> Message-ID: <20060916231448.26736924.joehill@sympatico.ca> On Sat, 16 Sep 2006 23:08:56 -0400 JoeHill got an infinite number of monkeys to type out: > Does one have to be running the same version of IOQ3 on their client to > connect? I was under the impression that any updated Quake 3 client could > connect... ...actually, I'm getting the same error even with my client updated :-P -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From joehill at sympatico.ca Sat Sep 16 23:30:25 2006 From: joehill at sympatico.ca (JoeHill) Date: Sat, 16 Sep 2006 23:30:25 -0400 Subject: [quake3] Bug or no? In-Reply-To: <450CBD0F.3010604@timedoctor.org> References: <20060916230856.4f18a757.joehill@sympatico.ca> <450CBD0F.3010604@timedoctor.org> Message-ID: <20060916233025.0c9c6026.joehill@sympatico.ca> On Sat, 16 Sep 2006 20:12:15 -0700 Zachary J. Slater got an infinite number of monkeys to type out: > You didn't install the patch data/that server isn't the same patch version. > Nothing to do with ioquake3. Sorry. Just to clarify...you mean I have to reinstall the iD patch every time I do an install of ioq3? I already had all that installed before. The client and server have been connecting fine, all I did was install the latest version or ioq3 over top of the existing... -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From joehill at sympatico.ca Sun Sep 17 00:09:52 2006 From: joehill at sympatico.ca (JoeHill) Date: Sun, 17 Sep 2006 00:09:52 -0400 Subject: [quake3] HTTP/FTP Downloads (again) In-Reply-To: <450CBD7E.1060401@timedoctor.org> References: <20060907215932.GL15878@morbo.webteam.net> <20060916225256.3c438a24.joehill@sympatico.ca> <450CBD7E.1060401@timedoctor.org> Message-ID: <20060917000952.6b9c04ee.joehill@sympatico.ca> On Sat, 16 Sep 2006 20:14:06 -0700 Zachary J. Slater got an infinite number of monkeys to type out: > (it isn't in the release) /joehill slaps self in side of head...twice... -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From joehill at sympatico.ca Sun Sep 17 00:12:08 2006 From: joehill at sympatico.ca (JoeHill) Date: Sun, 17 Sep 2006 00:12:08 -0400 Subject: [quake3] Bug or no? In-Reply-To: <450CBD0F.3010604@timedoctor.org> References: <20060916230856.4f18a757.joehill@sympatico.ca> <450CBD0F.3010604@timedoctor.org> Message-ID: <20060917001208.025343bf.joehill@sympatico.ca> On Sat, 16 Sep 2006 20:12:15 -0700 Zachary J. Slater got an infinite number of monkeys to type out: > You didn't install the patch data/that server isn't the same patch version. > Nothing to do with ioquake3. Note to self: do a clean install each release. 'mv'd my old ioquake3 dir and did a whole reinstall. All seems well so far. Nothing to see here folks, just yer usual clueless user ;-) -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From arny at ats.s.bawue.de Sun Sep 17 09:05:25 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Sun, 17 Sep 2006 15:05:25 +0200 Subject: [quake3] Bug or no? In-Reply-To: <20060916230856.4f18a757.joehill@sympatico.ca> References: <20060916230856.4f18a757.joehill@sympatico.ca> Message-ID: <200609171505.28197.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Sunday 17 September 2006 05:08, JoeHill wrote: > Just tried connecting to my server, running the latest release candidate, > and I get an error 'interface version 3, expected 6'. > > Does one have to be running the same version of IOQ3 on their client to > connect? I was under the impression that any updated Quake 3 client could > connect... Why didn't you use the latest beta on the ioquake3 website? All patch data should be included in that release. - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFFDUgYZx4hBtWQhl4RAlqrAJ96JfuxpoNHNK7tm1eQc9clTTcw2wCfYjAJ m+B2Wq4tCdAfKneNDAkrSMA= =cIIp -----END PGP SIGNATURE----- From joehill at sympatico.ca Sun Sep 17 14:35:38 2006 From: joehill at sympatico.ca (JoeHill) Date: Sun, 17 Sep 2006 14:35:38 -0400 Subject: [quake3] Bug or no? In-Reply-To: <200609171505.28197.arny@ats.s.bawue.de> References: <20060916230856.4f18a757.joehill@sympatico.ca> <200609171505.28197.arny@ats.s.bawue.de> Message-ID: <20060917143538.52f48c78.joehill@sympatico.ca> On Sun, 17 Sep 2006 15:05:25 +0200 Thilo Schulz got an infinite number of monkeys to type out: > Why didn't you use the latest beta on the ioquake3 website? > All patch data should be included in that release. I did, and it was. I'm really not sure what the problem was, but once I mv'd the old ioqauke3/ dir and reinstalled, all was well, although I still had to install the 1.32 patch afterwards to get it to work (even though, if I understand you correctly, I should not have had to). Weird, but it's workin' :-) -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From joehill at sympatico.ca Sun Sep 17 17:09:05 2006 From: joehill at sympatico.ca (JoeHill) Date: Sun, 17 Sep 2006 17:09:05 -0400 Subject: [quake3] Bug or no? In-Reply-To: <200609171505.28197.arny@ats.s.bawue.de> References: <20060916230856.4f18a757.joehill@sympatico.ca> <200609171505.28197.arny@ats.s.bawue.de> Message-ID: <20060917170905.33e91631.joehill@sympatico.ca> On Sun, 17 Sep 2006 15:05:25 +0200 Thilo Schulz got an infinite number of monkeys to type out: > Why didn't you use the latest beta on the ioquake3 website? > All patch data should be included in that release. Think I found the problem. What's that quote about 99% of problems on Linux being perms? ;-) Just running the ioquake3 installer: [joehill at node1 baseq3]$ ls -l total 527484 -rw-r--r-- 1 root root 308745 Sep 16 23:11 cgamei386.so -rwxr-xr-x 1 root root 479493658 Aug 8 00:03 pak0.pk3* -rw-r----- 1 root root 374405 Sep 16 23:11 pak1.pk3 -rw-r----- 1 root root 7511182 Sep 16 23:11 pak2.pk3 -rw-r----- 1 root root 276305 Sep 16 23:11 pak3.pk3 -rw-r----- 1 root root 9600350 Sep 16 23:11 pak4.pk3 -rw-r----- 1 root root 191872 Sep 16 23:11 pak5.pk3 -rw-r----- 1 root root 7346884 Sep 16 23:11 pak6.pk3 -rw-r----- 1 root root 320873 Sep 16 23:11 pak7.pk3 -rw-r----- 1 root root 454478 Sep 16 23:11 pak8.pk3 -rw-r--r-- 1 root root 32900423 Sep 16 23:03 q3wpak3.pk3 -rw-r--r-- 1 root root 458831 Sep 16 23:11 qagamei386.so -rw-r--r-- 1 root root 296100 Sep 16 23:11 uii386.so Running the ioquake3 installer, then running the patch installer: [joehill at node1 baseq3]$ ls -l total 527484 -rw-r--r-- 1 root root 308745 Sep 16 23:58 cgamei386.so -rwxr-xr-x 1 root root 479493658 Sep 17 00:00 pak0.pk3* -rw-r--r-- 1 root root 374405 Sep 17 00:02 pak1.pk3 -rw-r--r-- 1 root root 7511182 Sep 17 00:02 pak2.pk3 -rw-r--r-- 1 root root 276305 Sep 17 00:02 pak3.pk3 -rw-r--r-- 1 root root 9600350 Sep 17 00:02 pak4.pk3 -rw-r--r-- 1 root root 191872 Sep 17 00:02 pak5.pk3 -rw-r--r-- 1 root root 7346884 Sep 17 00:02 pak6.pk3 -rw-r--r-- 1 root root 320873 Sep 17 00:01 pak7.pk3 -rw-r--r-- 1 root root 454478 Sep 17 00:01 pak8.pk3 -rw-r--r-- 1 root root 32900423 Sep 17 00:19 q3wpak3.pk3 -rw-r--r-- 1 root root 458831 Sep 16 23:58 qagamei386.so -rw-r--r-- 1 root root 296100 Sep 16 23:58 uii386.so So, either the installer is not setting the right perms, or my systems, one Mandriva and the other XUbuntu, both have a problem with setting the right perms. In both cases, running the patch installer and overwriting the pk3 files installed by ioquake3 solved the problem. At the very least, now I know I just need to adjust the perms :-) -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From arny at ats.s.bawue.de Sun Sep 17 19:40:57 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Mon, 18 Sep 2006 01:40:57 +0200 Subject: [quake3] Bug or no? In-Reply-To: <20060917170905.33e91631.joehill@sympatico.ca> References: <20060916230856.4f18a757.joehill@sympatico.ca> <200609171505.28197.arny@ats.s.bawue.de> <20060917170905.33e91631.joehill@sympatico.ca> Message-ID: <200609180140.59371.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Thx, that's what beta releases are for :) - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFFDd0LZx4hBtWQhl4RAoLYAJ95hRG/F4p0D4BmJ26N9ptJeQqZRwCgjSaw ZRNpVTyiZ7pTAp1N3UDdb4g= =sxXg -----END PGP SIGNATURE----- From joehill at sympatico.ca Sun Sep 17 20:14:04 2006 From: joehill at sympatico.ca (JoeHill) Date: Sun, 17 Sep 2006 20:14:04 -0400 Subject: [quake3] Bug or no? In-Reply-To: <200609180140.59371.arny@ats.s.bawue.de> References: <20060916230856.4f18a757.joehill@sympatico.ca> <200609171505.28197.arny@ats.s.bawue.de> <20060917170905.33e91631.joehill@sympatico.ca> <200609180140.59371.arny@ats.s.bawue.de> Message-ID: <20060917201404.1e1fb236.joehill@sympatico.ca> On Mon, 18 Sep 2006 01:40:57 +0200 Thilo Schulz got an infinite number of monkeys to type out: > Thx, Thank you! It was yours and Zack's replies that finally twigged this addled old brain as to the perms issue. > that's what beta releases are for :) Oh yeah...and hey, what's the fun in everything always working... ;-) -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From harshavsn at gmail.com Mon Sep 18 11:34:00 2006 From: harshavsn at gmail.com (Harsha Sri Narayana) Date: Mon, 18 Sep 2006 16:34:00 +0100 Subject: [quake3] Freeze! & Installers In-Reply-To: <7784416f0609080532q668450f8lb18e2fb1ec59cabc@mail.gmail.com> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> <20060907184126.GF15878@morbo.webteam.net> <7784416f0609080532q668450f8lb18e2fb1ec59cabc@mail.gmail.com> Message-ID: <7784416f0609180834o6b27b858p3daaa235ab4e22ed@mail.gmail.com> It seems my less than exhaustive testing previously didn't prove enough. I'm not sure if it's the same problem, but I saved the terminal output and I saved the error report produced by osx. Tony asked if I was using non standard pk3 files. I have mods installed and I'm trying to connect to a server which would require that mod; I think it was excessiveplus. Is that what you meant? I have an updated osx and I'm using rc2. ps. Why is it that I need to put all my mods and pak files in the /Library/Application Support/Quake file rather than in the normal /Application folder? It's almost as if that's the real q3 folder and the one in applications is just a front. On 08/09/06, Harsha Sri Narayana wrote: > > On 07/09/06, Tony J. White wrote: > > > > On Thu, Sep 07, 2006 at 06:27:44PM +0100, Harsha Sri Narayana wrote: > > > I'm having problems with 1.32rc1 (for mac). When I connect to some > > > servers it exits and produces an error report. If I'm not > > providing the > > > right information, or if this is in the wrong place (ie should be > > posted > > > to the forum) then tell me. > > > > > > The report is attached to this email. > > > ps. Thanks for all the hard work you guys are putting in. > > > > > > The crash report says: "Version: 1.34-rc1 (1.34-rc1)" > > > > Have you tried the latest one (rc2)? > > > > http://icculus.org/quake3/files/ioquake3-1.34-rc2.dmg > > > > Also are you trying to use a mod and/or non-standard .pk3 files? > > > > It would be helpful to see the console log as well. You can get this > > by running ioquake3 in a terminal like this: > > > > cd /Applications/Quake3/ioquake3/ > > ./ioquake3-1.34-rc2.app/Contents/MacOS/ioquake3.ub > > > > -Tony > > > > > Got it working > > I ran that ioquake3.ub on rc1 and it complained that I didn't have > /Users/SophieKhara/Library/Application Support/Quake3/baseq3/pak0.pk3 > although I did have all the pak files in > /Applications/Quake3/ioquake3/baseq3. So I copied all the pak files over. > > Then I downloaded rc2 as instructed. (In my original email I said .32rc1 > when I meant .34rc1, that was just habit .. years of typing . 3 2). > > I can't reproduce that crash anymore. Thanks for the help. > -Harsha > > -------------- next part -------------- An HTML attachment was scrubbed... URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: _problem report for ioquake3.rtf Type: application/rtf Size: 20759 bytes Desc: not available URL: -------------- next part -------------- A non-text attachment was scrubbed... Name: _terminal_output.rtf Type: application/rtf Size: 15907 bytes Desc: not available URL: From tjw at webteam.net Mon Sep 18 11:44:10 2006 From: tjw at webteam.net (Tony J. White) Date: Mon, 18 Sep 2006 10:44:10 -0500 Subject: [quake3] Freeze! & Installers In-Reply-To: <7784416f0609180834o6b27b858p3daaa235ab4e22ed@mail.gmail.com> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> <20060907184126.GF15878@morbo.webteam.net> <7784416f0609080532q668450f8lb18e2fb1ec59cabc@mail.gmail.com> <7784416f0609180834o6b27b858p3daaa235ab4e22ed@mail.gmail.com> Message-ID: <20060918154410.GB23090@morbo.webteam.net> On Mon, Sep 18, 2006 at 04:34:00PM +0100, Harsha Sri Narayana wrote: > It seems my less than exhaustive testing previously didn't prove enough. > I'm not sure if it's the same problem, but I saved the terminal output and > I saved the error report produced by osx. > > Tony asked if I was using non standard pk3 files. I have mods installed > and I'm trying to connect to a server which would require that mod; I > think it was excessiveplus. Is that what you meant? > > I have an updated osx and I'm using rc2. I will test with the excessiveplus mod. It sounds like there is a bug in the PPC vm code that this mod exposes. > ps. Why is it that I need to put all my mods and pak files in the > /Library/Application Support/Quake file rather than in the normal > /Application folder? It's almost as if that's the real q3 folder and the > one in applications is just a front. It's ~/Library/Application Support/Quake3/. Note the "~/" which mean's a user's home directory. This allows for multiple users to use the same system without overwriting each others settings or polluting the system gamedata. This behaviour is not Mac specific, only the directory name changes between win32 and *nix platforms. -Tony > > On 08/09/06, Harsha Sri Narayana wrote: > > On 07/09/06, Tony J. White wrote: > > On Thu, Sep 07, 2006 at 06:27:44PM +0100, Harsha Sri Narayana wrote: > > I'm having problems with 1.32rc1 (for mac). When I connect to > some > > servers it exits and produces an error report. If I'm not > providing the > > right information, or if this is in the wrong place (ie should be > posted > > to the forum) then tell me. > > > > The report is attached to this email. > > ps. Thanks for all the hard work you guys are putting in. > > The crash report says: "Version: 1.34-rc1 (1.34-rc1)" > > Have you tried the latest one (rc2)? > > http://icculus.org/quake3/files/ioquake3-1.34-rc2.dmg > > Also are you trying to use a mod and/or non-standard .pk3 files? > > It would be helpful to see the console log as well. You can get this > by running ioquake3 in a terminal like this: > > cd /Applications/Quake3/ioquake3/ > ./ioquake3-1.34-rc2.app/Contents/MacOS/ioquake3.ub > > -Tony > > Got it working > > I ran that ioquake3.ub on rc1 and it complained that I didn't have > /Users/SophieKhara/Library/Application Support/Quake3/baseq3/pak0.pk3 > although I did have all the pak files in > /Applications/Quake3/ioquake3/baseq3. So I copied all the pak files > over. > > Then I downloaded rc2 as instructed. (In my original email I said > .32rc1 when I meant .34rc1, that was just habit .. years of typing . 3 > 2). > > I can't reproduce that crash anymore. Thanks for the help. > -Harsha -- From tim at ngus.net Mon Sep 18 11:54:14 2006 From: tim at ngus.net (Tim Angus) Date: Mon, 18 Sep 2006 16:54:14 +0100 Subject: Freeze! & Installers In-Reply-To: <20060918154410.GB23090@morbo.webteam.net> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> <20060907184126.GF15878@morbo.webteam.net> <7784416f0609080532q668450f8lb18e2fb1ec59cabc@mail.gmail.com> <7784416f0609180834o6b27b858p3daaa235ab4e22ed@mail.gmail.com> <20060918154410.GB23090@morbo.webteam.net> Message-ID: <450EC126.9060505@ngus.net> Tony J. White wrote: > I will test with the excessiveplus mod. It sounds like there is a bug in > the PPC vm code that this mod exposes. http://www.quakesrc.org/forums/viewtopic.php?t=5508 Probably not at all related, but worth checking anyway. From joehill at sympatico.ca Tue Sep 19 21:02:07 2006 From: joehill at sympatico.ca (JoeHill) Date: Tue, 19 Sep 2006 21:02:07 -0400 Subject: Urban Terror Mod Message-ID: <20060919210207.5b92b09a.joehill@sympatico.ca> Don't want to jinx anything but... I read somewhere in the docs (yes, I do RTFM, I just don't always UTFM) with ioquake3 that one thing you wanted to do was to put ioq3 'through it's paces' with mods like Urban Terror. I've got Urban Terror running on my server right now, been playing on and off all day, seems to be running well. Only tried out Team DM so far, none of the more complicated game modes yet, but so far so good. Feel free to jump on and wack some bot ass :-) If I happen to be on there... gimme a break, I'm pretty lame (as Zack can attest to), K? Just ping freeyourmachine.org... -- JoeHill / RLU #282046 /////////////////////////// "People should not be afraid of their Government, the Government should be afraid of the People." -- V. From arny at ats.s.bawue.de Wed Sep 20 19:28:34 2006 From: arny at ats.s.bawue.de (Thilo Schulz) Date: Thu, 21 Sep 2006 01:28:34 +0200 Subject: [quake3] Bug or no? In-Reply-To: <20060917201404.1e1fb236.joehill@sympatico.ca> References: <20060916230856.4f18a757.joehill@sympatico.ca> <200609180140.59371.arny@ats.s.bawue.de> <20060917201404.1e1fb236.joehill@sympatico.ca> Message-ID: <200609210128.37826.arny@ats.s.bawue.de> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Monday 18 September 2006 02:14, JoeHill wrote: > Thank you! It was yours and Zack's replies that finally twigged this addled > old brain as to the perms issue. You can redownload the release now... the permission issue should be fixed. - -- Thilo Schulz -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2.2 (GNU/Linux) iD8DBQFFEc6lZx4hBtWQhl4RArzaAJ9MYgYbQwPSV7ipjf9IcVJcmBq5OwCgvaz/ tNICy0MYMbD2QzOEl1kMnv0= =/fOt -----END PGP SIGNATURE----- From harshavsn at gmail.com Thu Sep 21 10:06:45 2006 From: harshavsn at gmail.com (Harsha Sri Narayana) Date: Thu, 21 Sep 2006 15:06:45 +0100 Subject: [quake3] Re: Freeze! & Installers In-Reply-To: <450EC126.9060505@ngus.net> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> <20060907184126.GF15878@morbo.webteam.net> <7784416f0609080532q668450f8lb18e2fb1ec59cabc@mail.gmail.com> <7784416f0609180834o6b27b858p3daaa235ab4e22ed@mail.gmail.com> <20060918154410.GB23090@morbo.webteam.net> <450EC126.9060505@ngus.net> Message-ID: <7784416f0609210706x50d0a2abnc48c488da47b1c55@mail.gmail.com> Just to confirm that it's the combination of rc2+mac veresion+excessiveplus mod. The problem doesn't occur on my windows box: 1.51 p4 64mb geforce 3 512mb ram On 18/09/06, Tim Angus wrote: > > Tony J. White wrote: > > I will test with the excessiveplus mod. It sounds like there is a bug > in > > the PPC vm code that this mod exposes. > > http://www.quakesrc.org/forums/viewtopic.php?t=5508 > > Probably not at all related, but worth checking anyway. > -------------- next part -------------- An HTML attachment was scrubbed... URL: From tjw at webteam.net Sat Sep 23 22:46:36 2006 From: tjw at webteam.net (Tony J. White) Date: Sat, 23 Sep 2006 21:46:36 -0500 Subject: [quake3] Re: Freeze! & Installers In-Reply-To: <450EC126.9060505@ngus.net> References: <44FC7B1C.1070504@timedoctor.org> <44FFB914.30109@timedoctor.org> <7784416f0609071027v7590077dq3e4e87d0efcbcabf@mail.gmail.com> <20060907184126.GF15878@morbo.webteam.net> <7784416f0609080532q668450f8lb18e2fb1ec59cabc@mail.gmail.com> <7784416f0609180834o6b27b858p3daaa235ab4e22ed@mail.gmail.com> <20060918154410.GB23090@morbo.webteam.net> <450EC126.9060505@ngus.net> Message-ID: <20060924024636.GA31144@morbo.webteam.net> On Mon, Sep 18, 2006 at 04:54:14PM +0100, Tim Angus wrote: > Tony J. White wrote: > >I will test with the excessiveplus mod. It sounds like there is a bug in > >the PPC vm code that this mod exposes. > > http://www.quakesrc.org/forums/viewtopic.php?t=5508 > > Probably not at all related, but worth checking anyway. That was it exactly. It was easy to increase the max depth of the stack from 12 to 16 by using the remaining unused registers so I just did that. excessiveplus wanted a depth of 13. -Tony