[quake3] cl_packetdelay

Zachary J. Slater zakk at timedoctor.org
Tue May 30 15:59:46 EDT 2006


Tony J. White wrote:
> The 2.60 patch for Enemy Territory added the following cheat-protected cvars:
> 
> cl_packetdelay - artificially set the client's latency
> cl_packetloss  - mimic packet loss
> 
> I'm dabbling with a re-implementation of Neil Toronto's unlagged in 
> code/server/ and I need to clone at least cl_packetdelay for testing.
> 
> Does anyone have any tips for doing this?  The only way I can think to do it
> would be to create a queue for all outgoing packets marked with timestamp
> and make all CL_Netchan_Transmit() calls use the queue.  Would there be an 
> easier and/or cleaner way?
> 
> -Tony
> 

http://icculus.org/~zakk/q3run/unlagged-2.01-src-gpl.zip

-- 
- Zachary J. Slater
zakk at timedoctor.org
zacharyslater at gmail.com



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